package com.flansmod.client.model.BFMCpack; //Path where the model is located

import com.flansmod.client.model.EnumAnimationType;
import com.flansmod.client.model.ModelGun;
import com.flansmod.client.tmt.ModelRendererTurbo;
import com.flansmod.common.vector.Vector3f;

public class ModelM45A1 extends ModelGun {
    int textureX = 256;

    int textureY = 128;

    public ModelM45A1() {
        gunModel = new ModelRendererTurbo[112];
        gunModel[0] = new ModelRendererTurbo(this, 201, 1, textureX, textureY);
        gunModel[1] = new ModelRendererTurbo(this, 225, 1, textureX, textureY);
        gunModel[2] = new ModelRendererTurbo(this, 241, 1, textureX, textureY);
        gunModel[3] = new ModelRendererTurbo(this, 1, 9, textureX, textureY);
        gunModel[4] = new ModelRendererTurbo(this, 25, 9, textureX, textureY);
        gunModel[5] = new ModelRendererTurbo(this, 33, 9, textureX, textureY);
        gunModel[6] = new ModelRendererTurbo(this, 41, 9, textureX, textureY);
        gunModel[7] = new ModelRendererTurbo(this, 49, 9, textureX, textureY);
        gunModel[8] = new ModelRendererTurbo(this, 57, 9, textureX, textureY);
        gunModel[9] = new ModelRendererTurbo(this, 65, 9, textureX, textureY);
        gunModel[10] = new ModelRendererTurbo(this, 73, 9, textureX, textureY);
        gunModel[11] = new ModelRendererTurbo(this, 81, 9, textureX, textureY);
        gunModel[12] = new ModelRendererTurbo(this, 89, 9, textureX, textureY);
        gunModel[13] = new ModelRendererTurbo(this, 97, 9, textureX, textureY);
        gunModel[14] = new ModelRendererTurbo(this, 105, 9, textureX, textureY);
        gunModel[15] = new ModelRendererTurbo(this, 113, 9, textureX, textureY);
        gunModel[16] = new ModelRendererTurbo(this, 129, 9, textureX, textureY);
        gunModel[17] = new ModelRendererTurbo(this, 145, 9, textureX, textureY);
        gunModel[18] = new ModelRendererTurbo(this, 161, 9, textureX, textureY);
        gunModel[19] = new ModelRendererTurbo(this, 177, 9, textureX, textureY);
        gunModel[20] = new ModelRendererTurbo(this, 193, 9, textureX, textureY);
        gunModel[21] = new ModelRendererTurbo(this, 209, 9, textureX, textureY);
        gunModel[22] = new ModelRendererTurbo(this, 225, 9, textureX, textureY);
        gunModel[23] = new ModelRendererTurbo(this, 233, 9, textureX, textureY);
        gunModel[24] = new ModelRendererTurbo(this, 241, 9, textureX, textureY);
        gunModel[25] = new ModelRendererTurbo(this, 249, 9, textureX, textureY);
        gunModel[26] = new ModelRendererTurbo(this, 1, 17, textureX, textureY);
        gunModel[27] = new ModelRendererTurbo(this, 25, 17, textureX, textureY);
        gunModel[28] = new ModelRendererTurbo(this, 33, 17, textureX, textureY);
        gunModel[29] = new ModelRendererTurbo(this, 41, 17, textureX, textureY);
        gunModel[30] = new ModelRendererTurbo(this, 49, 17, textureX, textureY);
        gunModel[31] = new ModelRendererTurbo(this, 57, 17, textureX, textureY);
        gunModel[32] = new ModelRendererTurbo(this, 65, 17, textureX, textureY);
        gunModel[33] = new ModelRendererTurbo(this, 73, 17, textureX, textureY);
        gunModel[34] = new ModelRendererTurbo(this, 81, 17, textureX, textureY);
        gunModel[35] = new ModelRendererTurbo(this, 89, 17, textureX, textureY);
        gunModel[36] = new ModelRendererTurbo(this, 97, 17, textureX, textureY);
        gunModel[37] = new ModelRendererTurbo(this, 105, 17, textureX, textureY);
        gunModel[38] = new ModelRendererTurbo(this, 113, 17, textureX, textureY);
        gunModel[39] = new ModelRendererTurbo(this, 121, 17, textureX, textureY);
        gunModel[40] = new ModelRendererTurbo(this, 129, 17, textureX, textureY);
        gunModel[41] = new ModelRendererTurbo(this, 145, 17, textureX, textureY);
        gunModel[42] = new ModelRendererTurbo(this, 153, 17, textureX, textureY);
        gunModel[43] = new ModelRendererTurbo(this, 177, 17, textureX, textureY);
        gunModel[44] = new ModelRendererTurbo(this, 185, 17, textureX, textureY);
        gunModel[45] = new ModelRendererTurbo(this, 153, 17, textureX, textureY);
        gunModel[46] = new ModelRendererTurbo(this, 185, 17, textureX, textureY);
        gunModel[47] = new ModelRendererTurbo(this, 209, 17, textureX, textureY);
        gunModel[48] = new ModelRendererTurbo(this, 217, 17, textureX, textureY);
        gunModel[49] = new ModelRendererTurbo(this, 225, 17, textureX, textureY);
        gunModel[50] = new ModelRendererTurbo(this, 233, 17, textureX, textureY);
        gunModel[51] = new ModelRendererTurbo(this, 241, 17, textureX, textureY);
        gunModel[52] = new ModelRendererTurbo(this, 249, 17, textureX, textureY);
        gunModel[53] = new ModelRendererTurbo(this, 1, 25, textureX, textureY);
        gunModel[54] = new ModelRendererTurbo(this, 9, 25, textureX, textureY);
        gunModel[55] = new ModelRendererTurbo(this, 17, 25, textureX, textureY);
        gunModel[56] = new ModelRendererTurbo(this, 25, 25, textureX, textureY);
        gunModel[57] = new ModelRendererTurbo(this, 33, 25, textureX, textureY);
        gunModel[58] = new ModelRendererTurbo(this, 41, 25, textureX, textureY);
        gunModel[59] = new ModelRendererTurbo(this, 49, 25, textureX, textureY);
        gunModel[60] = new ModelRendererTurbo(this, 57, 25, textureX, textureY);
        gunModel[61] = new ModelRendererTurbo(this, 65, 25, textureX, textureY);
        gunModel[62] = new ModelRendererTurbo(this, 73, 25, textureX, textureY);
        gunModel[63] = new ModelRendererTurbo(this, 81, 25, textureX, textureY);
        gunModel[64] = new ModelRendererTurbo(this, 89, 25, textureX, textureY);
        gunModel[65] = new ModelRendererTurbo(this, 97, 25, textureX, textureY);
        gunModel[66] = new ModelRendererTurbo(this, 105, 25, textureX, textureY);
        gunModel[67] = new ModelRendererTurbo(this, 113, 25, textureX, textureY);
        gunModel[68] = new ModelRendererTurbo(this, 121, 25, textureX, textureY);
        gunModel[69] = new ModelRendererTurbo(this, 129, 25, textureX, textureY);
        gunModel[70] = new ModelRendererTurbo(this, 137, 25, textureX, textureY);
        gunModel[71] = new ModelRendererTurbo(this, 145, 25, textureX, textureY);
        gunModel[72] = new ModelRendererTurbo(this, 177, 25, textureX, textureY);
        gunModel[73] = new ModelRendererTurbo(this, 209, 25, textureX, textureY);
        gunModel[74] = new ModelRendererTurbo(this, 209, 25, textureX, textureY);
        gunModel[75] = new ModelRendererTurbo(this, 233, 25, textureX, textureY);
        gunModel[76] = new ModelRendererTurbo(this, 233, 25, textureX, textureY);
        gunModel[77] = new ModelRendererTurbo(this, 1, 33, textureX, textureY);
        gunModel[78] = new ModelRendererTurbo(this, 9, 33, textureX, textureY);
        gunModel[79] = new ModelRendererTurbo(this, 17, 33, textureX, textureY);
        gunModel[80] = new ModelRendererTurbo(this, 25, 33, textureX, textureY);
        gunModel[81] = new ModelRendererTurbo(this, 33, 33, textureX, textureY);
        gunModel[82] = new ModelRendererTurbo(this, 41, 33, textureX, textureY);
        gunModel[83] = new ModelRendererTurbo(this, 49, 33, textureX, textureY);
        gunModel[84] = new ModelRendererTurbo(this, 57, 33, textureX, textureY);
        gunModel[85] = new ModelRendererTurbo(this, 65, 33, textureX, textureY);
        gunModel[86] = new ModelRendererTurbo(this, 73, 33, textureX, textureY);
        gunModel[87] = new ModelRendererTurbo(this, 81, 33, textureX, textureY);
        gunModel[88] = new ModelRendererTurbo(this, 89, 33, textureX, textureY);
        gunModel[89] = new ModelRendererTurbo(this, 97, 33, textureX, textureY);
        gunModel[90] = new ModelRendererTurbo(this, 105, 33, textureX, textureY);
        gunModel[91] = new ModelRendererTurbo(this, 113, 33, textureX, textureY);
        gunModel[92] = new ModelRendererTurbo(this, 121, 33, textureX, textureY);
        gunModel[93] = new ModelRendererTurbo(this, 129, 33, textureX, textureY);
        gunModel[94] = new ModelRendererTurbo(this, 137, 33, textureX, textureY);
        gunModel[95] = new ModelRendererTurbo(this, 145, 33, textureX, textureY);
        gunModel[96] = new ModelRendererTurbo(this, 153, 33, textureX, textureY);
        gunModel[97] = new ModelRendererTurbo(this, 161, 33, textureX, textureY);
        gunModel[98] = new ModelRendererTurbo(this, 169, 33, textureX, textureY);
        gunModel[99] = new ModelRendererTurbo(this, 177, 33, textureX, textureY);
        gunModel[100] = new ModelRendererTurbo(this, 185, 33, textureX, textureY);
        gunModel[101] = new ModelRendererTurbo(this, 161, 41, textureX, textureY);
        gunModel[102] = new ModelRendererTurbo(this, 169, 41, textureX, textureY);
        gunModel[103] = new ModelRendererTurbo(this, 177, 41, textureX, textureY);
        gunModel[104] = new ModelRendererTurbo(this, 145, 49, textureX, textureY);
        gunModel[105] = new ModelRendererTurbo(this, 161, 49, textureX, textureY);
        gunModel[106] = new ModelRendererTurbo(this, 177, 49, textureX, textureY);
        gunModel[107] = new ModelRendererTurbo(this, 193, 49, textureX, textureY);
        gunModel[108] = new ModelRendererTurbo(this, 209, 49, textureX, textureY);
        gunModel[109] = new ModelRendererTurbo(this, 225, 49, textureX, textureY);
        gunModel[110] = new ModelRendererTurbo(this, 241, 49, textureX, textureY);
        gunModel[111] = new ModelRendererTurbo(this, 1, 57, textureX, textureY);
        gunModel[0].addShapeBox(0.0F, 0.0F, 0.0F, 3, 1, 1, 0.0F, 0.2F, -0.9F, -0.05F, 0.1F, -0.9F, -0.05F, 0.1F, -0.9F, -0.05F, 0.2F, -0.9F, -0.05F, 0.25F, 0.0F, -0.05F, 0.1F, 0.0F, -0.05F, 0.1F, 0.0F, -0.05F, 0.25F, 0.0F, -0.05F);
        gunModel[0].setRotationPoint(0.1F, -6.0F, -0.5F);
        gunModel[1].addShapeBox(0.0F, 0.0F, 0.0F, 4, 1, 1, 0.0F, 0.25F, -0.8F, -0.35F, -0.9F, -0.8F, -0.35F, -0.9F, -0.8F, -0.35F, 0.25F, -0.8F, -0.35F, 0.5F, 0.0F, -0.35F, -0.9F, 0.0F, -0.35F, -0.9F, 0.0F, -0.35F, 0.5F, 0.0F, -0.35F);
        gunModel[1].setRotationPoint(0.1F, -5.8F, -0.2F);
        gunModel[2].addShapeBox(0.0F, 0.0F, 0.0F, 3, 1, 1, 0.0F, -0.6F, -0.9F, -0.05F, -0.9F, -0.9F, -0.05F, -0.9F, -0.9F, -0.05F, -0.6F, -0.9F, -0.05F, -0.6F, 0.05F, -0.15F, -0.9F, 0.0F, -0.15F, -0.9F, 0.0F, -0.15F, -0.6F, 0.05F, -0.15F);
        gunModel[2].setRotationPoint(1.1F, -5.7F, -0.5F);
        gunModel[3].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, 0.0F, -0.4F, 0.05F, 0.7F, -0.4F, 0.05F, 0.7F, -0.4F, -0.75F, 0.0F, -0.4F, -0.75F, 0.0F, -0.4F, 0.15F, 0.7F, -0.4F, 0.15F, 0.7F, -0.4F, -0.95F, 0.0F, -0.4F, -0.95F);
        gunModel[3].setRotationPoint(2.0F, -6.45F, -0.25F);
        gunModel[4].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, 0.0F, -0.5F, -0.35F, 0.7F, -0.5F, -0.35F, 0.7F, -0.5F, -0.35F, 0.0F, -0.5F, -0.35F, 0.0F, -0.4F, -0.2F, 0.7F, -0.4F, -0.2F, 0.7F, -0.4F, -0.2F, 0.0F, -0.4F, -0.2F);
        gunModel[4].setRotationPoint(2.0F, -6.65F, -0.5F);
        gunModel[5].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, 0.0F, -0.15F, -0.4F, 0.7F, -0.15F, -0.4F, 0.7F, -0.15F, -0.4F, 0.0F, -0.15F, -0.4F, 0.0F, -0.6F, -0.4F, 0.7F, -0.6F, -0.4F, 0.7F, -0.6F, -0.4F, 0.0F, -0.6F, -0.4F);
        gunModel[5].setRotationPoint(2.0F, -6.0F, -0.2F);
        gunModel[6].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.4F, -0.3F, -0.05F, -0.4F, -0.3F, -0.15F, -0.4F, -0.3F, -0.15F, -0.4F, -0.3F, -0.05F, -0.4F, -0.4F, -0.05F, -0.4F, -0.4F, -0.15F, -0.4F, -0.4F, -0.15F, -0.4F, -0.4F, -0.05F);
        gunModel[6].setRotationPoint(1.6F, -4.6F, -0.5F);
        gunModel[7].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.05F, -0.45F, -0.25F, -0.7F, -0.55F, -0.25F, -0.7F, -0.55F, -0.25F, -0.05F, -0.45F, -0.25F, 0.0F, -0.4F, -0.25F, -0.7F, -0.35F, -0.25F, -0.7F, -0.35F, -0.25F, 0.0F, -0.4F, -0.25F);
        gunModel[7].setRotationPoint(2.3F, -4.3F, -0.5F);
        gunModel[8].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.3F, -0.55F, -0.25F, -0.4F, -0.45F, -0.25F, -0.4F, -0.45F, -0.25F, -0.3F, -0.55F, -0.25F, -0.3F, -0.35F, -0.25F, -0.35F, -0.45F, -0.25F, -0.35F, -0.45F, -0.25F, -0.3F, -0.35F, -0.25F);
        gunModel[8].setRotationPoint(2.9F, -4.3F, -0.5F);
        gunModel[9].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.7F, -0.3F, -0.25F, -0.2F, -0.3F, -0.25F, -0.2F, -0.3F, -0.25F, -0.7F, -0.3F, -0.25F, -0.6F, -0.55F, -0.25F, -0.35F, -0.45F, -0.25F, -0.35F, -0.45F, -0.25F, -0.6F, -0.55F, -0.25F);
        gunModel[9].setRotationPoint(2.9F, -4.3F, -0.5F);
        gunModel[10].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.3F, -0.55F, -0.25F, -0.25F, -0.6F, -0.25F, -0.25F, -0.6F, -0.25F, -0.3F, -0.55F, -0.25F, -0.45F, -0.3F, -0.25F, -0.3F, -0.3F, -0.25F, -0.3F, -0.3F, -0.25F, -0.45F, -0.3F, -0.25F);
        gunModel[10].setRotationPoint(3.05F, -5.25F, -0.5F);
        gunModel[11].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.55F, -0.25F, -0.25F, -0.2F, -0.25F, -0.25F, -0.2F, -0.25F, -0.25F, -0.55F, -0.25F, -0.25F, -0.65F, -0.5F, -0.25F, -0.25F, -0.5F, -0.25F, -0.25F, -0.5F, -0.25F, -0.65F, -0.5F, -0.25F);
        gunModel[11].setRotationPoint(2.95F, -4.8F, -0.5F);
        gunModel[12].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.2F, -0.45F, -0.25F, -0.2F, -0.45F, -0.25F, -0.2F, -0.45F, -0.25F, -0.2F, -0.45F, -0.25F, -0.2F, -0.45F, -0.25F, -0.2F, -0.45F, -0.25F, -0.2F, -0.45F, -0.25F, -0.2F, -0.45F, -0.25F);
        gunModel[12].setRotationPoint(2.4F, -4.2F, -0.5F);
        gunModel[13].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.7F, -0.2F, -0.25F, -0.2F, -0.2F, -0.25F, -0.2F, -0.2F, -0.25F, -0.7F, -0.2F, -0.25F, -0.7F, -0.5F, -0.25F, -0.2F, -0.5F, -0.25F, -0.2F, -0.5F, -0.25F, -0.7F, -0.5F, -0.25F);
        gunModel[13].setRotationPoint(2.9F, -4.5F, -0.5F);
        gunModel[14].addShapeBox(0.0F, 0.0F, 0.0F, 1, 2, 1, 0.0F, -0.3F, 0.05F, -0.05F, -0.45F, 0.05F, -0.3F, -0.45F, 0.05F, -0.3F, -0.3F, 0.05F, -0.05F, 0.45F, 0.25F, -0.05F, -1.2F, 0.25F, -0.3F, -1.2F, 0.25F, -0.3F, 0.45F, 0.25F, -0.05F);
        gunModel[14].setRotationPoint(1.4F, -3.5F, -0.5F);
        gunModel[15].addShapeBox(0.0F, 0.0F, 0.0F, 3, 1, 1, 0.0F, -0.4F, -0.8F, -0.5F, 0.4F, -0.8F, -0.5F, 0.4F, -0.8F, -0.45F, -0.4F, -0.8F, -0.45F, -0.2F, 0.0F, -0.5F, 0.1F, 0.0F, -0.5F, 0.1F, 0.0F, -0.45F, -0.2F, 0.0F, -0.45F);
        gunModel[15].setRotationPoint(-0.9F, -5.6F, -0.1F);
        gunModel[16].addShapeBox(0.0F, 0.0F, 0.0F, 3, 1, 1, 0.0F, -0.2F, 0.0F, -0.05F, 0.1F, 0.0F, -0.05F, 0.1F, 0.0F, -0.05F, -0.2F, 0.0F, -0.05F, -0.25F, -0.8F, -0.05F, -0.05F, -0.8F, -0.05F, -0.05F, -0.8F, -0.05F, -0.25F, -0.8F, -0.05F);
        gunModel[16].setRotationPoint(-0.9F, -4.6F, -0.5F);
        gunModel[17].addShapeBox(0.0F, 0.0F, 0.0F, 3, 1, 1, 0.0F, -0.3F, -0.3F, -0.05F, -0.1F, -0.3F, -0.05F, -0.1F, -0.3F, -0.05F, -0.3F, -0.3F, -0.05F, -0.7F, -0.6F, -0.05F, -0.15F, -0.6F, -0.05F, -0.15F, -0.6F, -0.05F, -0.7F, -0.6F, -0.05F);
        gunModel[17].setRotationPoint(-0.85F, -4.7F, -0.5F);
        gunModel[18].addShapeBox(0.0F, 0.0F, 0.0F, 3, 1, 1, 0.0F, -0.7F, -0.3F, -0.05F, -0.15F, -0.3F, -0.05F, -0.15F, -0.3F, -0.05F, -0.7F, -0.3F, -0.05F, -0.85F, -0.4F, -0.05F, -0.15F, -0.4F, -0.05F, -0.15F, -0.4F, -0.05F, -0.85F, -0.4F, -0.05F);
        gunModel[18].setRotationPoint(-0.85F, -4.6F, -0.5F);
        gunModel[19].addShapeBox(0.0F, 0.0F, 0.0F, 3, 1, 1, 0.0F, -0.85F, -0.4F, -0.05F, 0.05F, -0.4F, -0.05F, 0.05F, -0.4F, -0.05F, -0.85F, -0.4F, -0.05F, -0.85F, -0.45F, -0.05F, 0.2F, -0.45F, -0.05F, 0.2F, -0.45F, -0.05F, -0.85F, -0.45F, -0.05F);
        gunModel[19].setRotationPoint(-0.85F, -4.4F, -0.5F);
        gunModel[20].addShapeBox(0.0F, 0.0F, 0.0F, 3, 1, 1, 0.0F, -0.85F, -0.4F, -0.05F, 0.2F, -0.4F, -0.05F, 0.2F, -0.4F, -0.05F, -0.85F, -0.4F, -0.05F, -0.8F, -0.45F, -0.05F, 0.2F, -0.45F, -0.05F, 0.2F, -0.45F, -0.05F, -0.8F, -0.45F, -0.05F);
        gunModel[20].setRotationPoint(-0.85F, -4.25F, -0.5F);
        gunModel[21].addShapeBox(0.0F, 0.0F, 0.0F, 3, 1, 1, 0.0F, -0.8F, -0.4F, -0.05F, 0.2F, -0.4F, -0.05F, 0.2F, -0.4F, -0.05F, -0.8F, -0.4F, -0.05F, -0.75F, -0.45F, -0.05F, 0.05F, -0.45F, -0.05F, 0.05F, -0.45F, -0.05F, -0.75F, -0.45F, -0.05F);
        gunModel[21].setRotationPoint(-0.85F, -4.1F, -0.5F);
        gunModel[22].addShapeBox(0.0F, 0.0F, 0.0F, 2, 2, 1, 0.0F, -0.8F, 0.0F, -0.05F, 0.6F, 0.0F, -0.05F, 0.6F, 0.0F, -0.05F, -0.8F, 0.0F, -0.05F, -0.15F, 0.05F, -0.05F, -0.15F, 0.3F, -0.05F, -0.15F, 0.3F, -0.05F, -0.15F, 0.05F, -0.05F);
        gunModel[22].setRotationPoint(-0.9F, -3.55F, -0.5F);
        gunModel[23].addShapeBox(0.0F, 0.0F, 0.0F, 2, 1, 1, 0.0F, -0.15F, -0.05F, -0.05F, -0.15F, -0.3F, -0.05F, -0.15F, -0.3F, -0.05F, -0.15F, -0.05F, -0.05F, -0.2F, -0.8F, -0.05F, -0.15F, -0.6F, -0.05F, -0.15F, -0.6F, -0.05F, -0.2F, -0.8F, -0.05F);
        gunModel[23].setRotationPoint(-0.9F, -1.55F, -0.5F);
        gunModel[24].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.2F, -0.95F, -0.1F, -0.4F, -0.95F, -0.1F, -0.4F, -0.95F, -0.1F, -0.2F, -0.95F, -0.1F, 0.0F, 0.15F, -0.1F, -0.4F, 0.1F, -0.1F, -0.4F, 0.1F, -0.1F, 0.0F, 0.15F, -0.1F);
        gunModel[24].setRotationPoint(-1.1F, -5.7F, -0.5F);
        gunModel[25].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, 0.0F, -0.15F, -0.1F, -0.4F, -0.1F, -0.1F, -0.4F, -0.1F, -0.1F, 0.0F, -0.15F, -0.1F, -0.2F, -0.7F, -0.1F, -0.45F, -0.65F, -0.1F, -0.45F, -0.65F, -0.1F, -0.2F, -0.7F, -0.1F);
        gunModel[25].setRotationPoint(-1.1F, -4.7F, -0.5F);
        gunModel[26].addShapeBox(0.0F, 0.0F, 0.0F, 3, 1, 1, 0.0F, -0.4F, -0.8F, -0.45F, 0.4F, -0.8F, -0.45F, 0.4F, -0.8F, -0.5F, -0.4F, -0.8F, -0.5F, -0.2F, 0.0F, -0.45F, 0.1F, 0.0F, -0.45F, 0.1F, 0.0F, -0.5F, -0.2F, 0.0F, -0.5F);
        gunModel[26].setRotationPoint(-0.9F, -5.6F, -0.9F);
        gunModel[27].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.75F, -0.45F, -0.35F, -0.1F, -0.3F, -0.35F, -0.1F, -0.3F, -0.35F, -0.75F, -0.45F, -0.35F, -0.75F, 0.2F, -0.35F, 0.0F, 0.2F, -0.35F, 0.0F, 0.2F, -0.35F, -0.75F, 0.2F, -0.35F);
        gunModel[27].setRotationPoint(-0.9F, -6.1F, -0.5F);
        gunModel[28].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.7F, -0.75F, -0.35F, -0.1F, -0.75F, -0.35F, -0.1F, -0.75F, -0.35F, -0.7F, -0.75F, -0.35F, -0.65F, -0.15F, -0.35F, -0.1F, 0.1F, -0.35F, -0.1F, 0.1F, -0.35F, -0.65F, -0.15F, -0.35F);
        gunModel[28].setRotationPoint(-1.05F, -6.1F, -0.5F);
        gunModel[29].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.7F, -0.65F, -0.35F, 0.0F, -0.7F, -0.35F, 0.0F, -0.7F, -0.35F, -0.7F, -0.65F, -0.35F, -0.7F, -0.25F, -0.35F, -0.15F, -0.15F, -0.35F, -0.15F, -0.15F, -0.35F, -0.7F, -0.25F, -0.35F);
        gunModel[29].setRotationPoint(-1.0F, -6.5F, -0.5F);
        gunModel[30].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.8F, -0.4F, -0.35F, -0.05F, -0.55F, -0.35F, -0.05F, -0.55F, -0.35F, -0.8F, -0.4F, -0.35F, -0.7F, -0.55F, -0.35F, -0.1F, -0.35F, -0.35F, -0.1F, -0.35F, -0.35F, -0.7F, -0.55F, -0.35F);
        gunModel[30].setRotationPoint(-1.3F, -5.9F, -0.5F);
        gunModel[31].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.65F, -0.45F, -0.35F, -0.2F, -0.45F, -0.35F, -0.2F, -0.45F, -0.35F, -0.65F, -0.45F, -0.35F, -0.7F, -0.45F, -0.35F, -0.2F, -0.45F, -0.35F, -0.2F, -0.45F, -0.35F, -0.7F, -0.45F, -0.35F);
        gunModel[31].setRotationPoint(-1.1F, -6.3F, -0.5F);
        gunModel[32].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, 0.0F, -0.1F, -0.1F, -0.55F, -0.4F, -0.1F, -0.55F, -0.4F, -0.1F, 0.0F, -0.1F, -0.1F, 0.05F, -0.65F, -0.1F, -0.7F, -0.55F, -0.1F, -0.7F, -0.55F, -0.1F, 0.05F, -0.65F, -0.1F);
        gunModel[32].setRotationPoint(-0.5F, -4.7F, -0.5F);
        gunModel[33].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.3F, -0.25F, -0.1F, -0.55F, -0.2F, -0.1F, -0.55F, -0.2F, -0.1F, -0.3F, -0.25F, -0.1F, -0.4F, -0.5F, -0.1F, -0.4F, -0.5F, -0.1F, -0.4F, -0.5F, -0.1F, -0.4F, -0.5F, -0.1F);
        gunModel[33].setRotationPoint(-0.5F, -4.5F, -0.5F);
        gunModel[34].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.4F, -0.4F, -0.1F, -0.4F, -0.4F, -0.1F, -0.4F, -0.4F, -0.1F, -0.4F, -0.4F, -0.1F, -0.4F, -0.1F, -0.1F, -0.4F, -0.1F, -0.1F, -0.4F, -0.1F, -0.1F, -0.4F, -0.1F, -0.1F);
        gunModel[34].setRotationPoint(-0.5F, -4.4F, -0.5F);
        gunModel[35].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.3F, -0.6F, -0.15F, -0.6F, -0.55F, -0.1F, -0.6F, -0.55F, -0.1F, -0.3F, -0.6F, -0.15F, -0.15F, 0.05F, -0.15F, -0.6F, 0.1F, -0.1F, -0.6F, 0.1F, -0.1F, -0.15F, 0.05F, -0.15F);
        gunModel[35].setRotationPoint(-0.5F, -4.3F, -0.5F);
        gunModel[36].addShapeBox(0.0F, 0.0F, 0.0F, 1, 2, 1, 0.0F, -0.4F, -0.05F, -0.2F, -0.4F, 0.0F, -0.2F, -0.4F, 0.0F, -0.2F, -0.4F, -0.05F, -0.2F, 0.3F, 0.3F, -0.2F, -1.2F, 0.45F, -0.2F, -1.2F, 0.45F, -0.2F, 0.3F, 0.3F, -0.2F);
        gunModel[36].setRotationPoint(-0.5F, -3.8F, -0.5F);
        gunModel[37].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.3F, -0.4F, -0.05F, -0.45F, -0.4F, -0.3F, -0.45F, -0.4F, -0.3F, -0.3F, -0.4F, -0.05F, -0.3F, -0.5F, -0.05F, -0.45F, -0.5F, -0.3F, -0.45F, -0.5F, -0.3F, -0.3F, -0.5F, -0.05F);
        gunModel[37].setRotationPoint(0.65F, -1.65F, -0.5F);
        gunModel[38].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.35F, -0.45F, 0.0F, -0.35F, -0.45F, 0.0F, -0.35F, -0.45F, 0.0F, -0.35F, -0.45F, 0.0F, -0.35F, -0.45F, 0.0F, -0.35F, -0.45F, 0.0F, -0.35F, -0.45F, 0.0F, -0.35F, -0.45F, 0.0F);
        gunModel[38].setRotationPoint(1.6F, -4.3F, -0.5F);
        gunModel[39].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.45F, -0.45F, 0.0F, -0.45F, -0.45F, 0.0F, -0.45F, -0.45F, 0.0F, -0.45F, -0.45F, 0.0F, -0.35F, -0.45F, 0.0F, -0.35F, -0.45F, 0.0F, -0.35F, -0.45F, 0.0F, -0.35F, -0.45F, 0.0F);
        gunModel[39].setRotationPoint(1.6F, -4.4F, -0.5F);
        gunModel[40].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.35F, -0.45F, 0.0F, -0.35F, -0.45F, 0.0F, -0.35F, -0.45F, 0.0F, -0.35F, -0.45F, 0.0F, -0.45F, -0.45F, 0.0F, -0.45F, -0.45F, 0.0F, -0.45F, -0.45F, 0.0F, -0.45F, -0.45F, 0.0F);
        gunModel[40].setRotationPoint(1.6F, -4.2F, -0.5F);
        gunModel[41].addShapeBox(0.0F, 0.0F, 0.0F, 2, 3, 1, 0.0F, -1.1F, 0.0F, 0.0F, 0.7F, 0.0F, 0.0F, 0.7F, 0.0F, 0.0F, -1.1F, 0.0F, 0.0F, -0.15F, 0.1F, 0.0F, -0.4F, 0.4F, 0.0F, -0.4F, 0.4F, 0.0F, -0.15F, 0.1F, 0.0F);
        gunModel[41].setRotationPoint(-0.7F, -4.8F, -0.5F);
        gunModel[42].addShapeBox(0.0F, 0.0F, 0.0F, 6, 10, 5, 0.0F, -1.1F, 0.0F, -0.45F, -3.3F, 0.0F, -0.45F, -3.6F, 0.0F, -4.45F, -1.4F, 0.0F, -4.45F, -0.15F, -6.9F, -0.45F, -4.4F, -6.6F, -0.45F, -4.7F, -6.7F, -4.45F, -0.45F, -6.8F, -4.45F);
        gunModel[42].setRotationPoint(-0.7F, -4.8F, 0.05F);
        gunModel[43].addShapeBox(0.0F, 0.0F, 0.0F, 2, 1, 1, 0.0F, -0.3F, -0.1F, 0.0F, -0.25F, -0.4F, 0.0F, -0.25F, -0.4F, 0.0F, -0.3F, -0.1F, 0.0F, -0.5F, -0.55F, 0.0F, -0.3F, -0.4F, 0.0F, -0.3F, -0.4F, 0.0F, -0.5F, -0.55F, 0.0F);
        gunModel[43].setRotationPoint(-0.85F, -1.8F, -0.5F);
        gunModel[44].addShapeBox(0.0F, 0.0F, 0.0F, 6, 1, 5, 0.0F, -0.3F, -0.1F, -0.45F, -4.25F, -0.4F, -0.45F, -4.55F, -0.3F, -4.45F, -0.6F, -0.2F, -4.45F, -0.5F, -0.55F, -0.45F, -4.3F, -0.4F, -0.45F, -4.6F, -0.45F, -4.45F, -0.65F, -0.55F, -4.45F);
        gunModel[44].setRotationPoint(-0.85F, -1.8F, 0.05F);
        gunModel[45].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.45F, -0.45F, 0.2F, -0.45F, -0.45F, 0.2F, -0.45F, -0.45F, 0.2F, -0.45F, -0.45F, 0.2F, -0.35F, -0.45F, 0.2F, -0.35F, -0.45F, 0.2F, -0.35F, -0.45F, 0.2F, -0.35F, -0.45F, 0.2F);
        gunModel[45].setRotationPoint(0.6F, -5.0F, -0.5F);
        gunModel[46].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.35F, -0.45F, 0.15F, -0.35F, -0.45F, 0.15F, -0.35F, -0.45F, 0.15F, -0.35F, -0.45F, 0.15F, -0.35F, -0.45F, 0.15F, -0.35F, -0.45F, 0.15F, -0.35F, -0.45F, 0.15F, -0.35F, -0.45F, 0.15F);
        gunModel[46].setRotationPoint(0.6F, -4.9F, -0.5F);
        gunModel[47].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.35F, -0.45F, 0.2F, -0.35F, -0.45F, 0.2F, -0.35F, -0.45F, 0.2F, -0.35F, -0.45F, 0.2F, -0.45F, -0.45F, 0.2F, -0.45F, -0.45F, 0.2F, -0.45F, -0.45F, 0.2F, -0.45F, -0.45F, 0.2F);
        gunModel[47].setRotationPoint(0.6F, -4.8F, -0.5F);
        gunModel[48].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.35F, -0.45F, 0.15F, -0.35F, -0.45F, 0.15F, -0.35F, -0.45F, 0.15F, -0.35F, -0.45F, 0.15F, -0.35F, -0.45F, 0.15F, -0.35F, -0.45F, 0.15F, -0.35F, -0.45F, 0.15F, -0.35F, -0.45F, 0.15F);
        gunModel[48].setRotationPoint(-0.3F, -2.1F, -0.5F);
        gunModel[49].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.45F, -0.45F, 0.2F, -0.45F, -0.45F, 0.2F, -0.45F, -0.45F, 0.2F, -0.45F, -0.45F, 0.2F, -0.35F, -0.45F, 0.2F, -0.35F, -0.45F, 0.2F, -0.35F, -0.45F, 0.2F, -0.35F, -0.45F, 0.2F);
        gunModel[49].setRotationPoint(-0.3F, -2.2F, -0.5F);
        gunModel[50].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.35F, -0.45F, 0.2F, -0.35F, -0.45F, 0.2F, -0.35F, -0.45F, 0.2F, -0.35F, -0.45F, 0.2F, -0.45F, -0.45F, 0.2F, -0.45F, -0.45F, 0.2F, -0.45F, -0.45F, 0.2F, -0.45F, -0.45F, 0.2F);
        gunModel[50].setRotationPoint(-0.3F, -2.0F, -0.5F);
        gunModel[51].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, 0.0F, -0.1F, -0.4F, -0.1F, -0.1F, -0.4F, -0.1F, -0.1F, -0.4F, 0.0F, -0.1F, -0.4F, 0.0F, -0.55F, -0.4F, -0.25F, -0.55F, -0.4F, -0.25F, -0.55F, -0.4F, 0.0F, -0.55F, -0.4F);
        gunModel[51].setRotationPoint(1.75F, -4.8F, -0.5F);
        gunModel[52].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, 0.0F, -0.35F, -0.4F, -0.2F, -0.35F, -0.4F, -0.2F, -0.35F, -0.4F, 0.0F, -0.35F, -0.4F, 0.0F, -0.35F, -0.4F, -0.2F, -0.35F, -0.4F, -0.2F, -0.35F, -0.4F, 0.0F, -0.35F, -0.4F);
        gunModel[52].setRotationPoint(1.7F, -4.7F, -0.5F);
        gunModel[53].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, 0.0F, -0.45F, -0.4F, -0.3F, -0.45F, -0.4F, -0.3F, -0.45F, -0.4F, 0.0F, -0.45F, -0.4F, 0.0F, -0.25F, -0.4F, -0.2F, -0.25F, -0.4F, -0.2F, -0.25F, -0.4F, 0.0F, -0.25F, -0.4F);
        gunModel[53].setRotationPoint(1.8F, -4.5F, -0.5F);
        gunModel[54].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.45F, -0.5F, -0.05F, -0.35F, -0.5F, -0.15F, -0.35F, -0.5F, -0.15F, -0.45F, -0.5F, -0.05F, -0.4F, -0.4F, -0.05F, -0.4F, -0.4F, -0.15F, -0.4F, -0.4F, -0.15F, -0.4F, -0.4F, -0.05F);
        gunModel[54].setRotationPoint(1.6F, -4.9F, -0.5F);
        gunModel[55].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.55F, -0.4F, -0.05F, -0.25F, -0.4F, -0.15F, -0.25F, -0.4F, -0.15F, -0.55F, -0.4F, -0.05F, -0.4F, -0.4F, -0.05F, -0.4F, -0.4F, -0.15F, -0.4F, -0.4F, -0.15F, -0.4F, -0.4F, -0.05F);
        gunModel[55].setRotationPoint(1.65F, -5.0F, -0.5F);
        gunModel[56].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.55F, -0.4F, -0.05F, -0.25F, -0.4F, -0.15F, -0.25F, -0.4F, -0.15F, -0.55F, -0.4F, -0.05F, -0.25F, -0.4F, -0.05F, -0.55F, -0.4F, -0.15F, -0.55F, -0.4F, -0.15F, -0.25F, -0.4F, -0.05F);
        gunModel[56].setRotationPoint(1.95F, -5.2F, -0.5F);
        gunModel[57].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, 0.0F, -0.9F, 0.0F, -0.2F, -0.5F, 0.0F, -0.2F, -0.5F, 0.0F, 0.0F, -0.9F, 0.0F, -0.4F, 0.2F, 0.0F, -0.2F, -0.1F, 0.0F, -0.2F, -0.1F, 0.0F, -0.4F, 0.2F, 0.0F);
        gunModel[57].setRotationPoint(-0.5F, -5.6F, -0.5F);
        gunModel[58].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.4F, -0.9F, 0.0F, -0.2F, -0.6F, 0.0F, -0.2F, -0.6F, 0.0F, -0.4F, -0.9F, 0.0F, -0.5F, 0.05F, 0.0F, -0.35F, 0.0F, 0.0F, -0.35F, 0.0F, 0.0F, -0.5F, 0.05F, 0.0F);
        gunModel[58].setRotationPoint(-0.5F, -5.3F, -0.5F);
        gunModel[59].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.2F, -0.35F, 0.0F, -0.1F, 0.0F, 0.0F, -0.1F, 0.0F, 0.0F, -0.2F, -0.35F, 0.0F, -0.2F, -0.6F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, -0.2F, -0.6F, 0.0F);
        gunModel[59].setRotationPoint(-0.7F, -5.1F, -0.5F);
        gunModel[60].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.3F, -0.55F, 0.1F, -0.1F, -0.2F, 0.1F, -0.1F, -0.2F, 0.1F, -0.3F, -0.55F, 0.1F, -0.35F, -0.4F, 0.1F, -0.05F, -0.75F, 0.1F, -0.05F, -0.75F, 0.1F, -0.35F, -0.4F, 0.1F);
        gunModel[60].setRotationPoint(-0.3F, -5.4F, -0.5F);
        gunModel[61].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.3F, -0.5F, 0.05F, -0.15F, -0.2F, 0.05F, -0.15F, -0.2F, 0.05F, -0.3F, -0.5F, 0.05F, -0.3F, -0.45F, 0.1F, -0.1F, -0.8F, 0.1F, -0.1F, -0.8F, 0.1F, -0.3F, -0.45F, 0.1F);
        gunModel[61].setRotationPoint(-0.3F, -5.4F, -0.5F);
        gunModel[62].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.35F, -0.6F, 0.1F, -0.05F, -0.25F, 0.1F, -0.05F, -0.25F, 0.1F, -0.35F, -0.6F, 0.1F, -0.4F, -0.35F, 0.05F, -0.05F, -0.7F, 0.05F, -0.05F, -0.7F, 0.05F, -0.4F, -0.35F, 0.05F);
        gunModel[62].setRotationPoint(-0.3F, -5.4F, -0.5F);
        gunModel[63].addShapeBox(0.0F, 0.0F, 0.0F, 2, 1, 1, 0.0F, 0.0F, -0.45F, -0.25F, 0.0F, -0.45F, -0.25F, 0.0F, -0.45F, 0.05F, 0.0F, -0.45F, 0.05F, 0.0F, -0.45F, -0.25F, 0.0F, -0.45F, -0.25F, 0.0F, -0.45F, 0.05F, 0.0F, -0.45F, 0.05F);
        gunModel[63].setRotationPoint(0.3F, -5.45F, -0.5F);
        gunModel[64].addShapeBox(0.0F, 0.0F, 0.0F, 2, 1, 1, 0.0F, 0.0F, -0.5F, -0.3F, 0.0F, -0.5F, -0.3F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.45F, -0.25F, 0.0F, -0.45F, -0.25F, 0.0F, -0.45F, 0.05F, 0.0F, -0.45F, 0.05F);
        gunModel[64].setRotationPoint(0.3F, -5.55F, -0.5F);
        gunModel[65].addShapeBox(0.0F, 0.0F, 0.0F, 2, 1, 1, 0.0F, 0.0F, -0.45F, -0.25F, 0.0F, -0.45F, -0.25F, 0.0F, -0.45F, 0.05F, 0.0F, -0.45F, 0.05F, 0.0F, -0.5F, -0.3F, 0.0F, -0.5F, -0.3F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F);
        gunModel[65].setRotationPoint(0.3F, -5.35F, -0.5F);
        gunModel[66].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, 0.0F, -0.35F, -0.25F, -0.3F, -0.35F, -0.25F, -0.3F, -0.35F, 0.05F, 0.0F, -0.35F, 0.05F, 0.0F, -0.45F, -0.25F, -0.3F, -0.4F, -0.25F, -0.3F, -0.4F, 0.05F, 0.0F, -0.45F, 0.05F);
        gunModel[66].setRotationPoint(2.3F, -5.4F, -0.5F);
        gunModel[67].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.45F, -0.35F, -0.25F, -0.45F, -0.4F, -0.25F, -0.45F, -0.4F, 0.05F, -0.45F, -0.35F, 0.05F, -0.45F, -0.4F, -0.25F, -0.45F, -0.45F, -0.25F, -0.45F, -0.45F, 0.05F, -0.45F, -0.4F, 0.05F);
        gunModel[67].setRotationPoint(2.55F, -5.4F, -0.5F);
        gunModel[68].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, 0.0F, -0.45F, -0.25F, -0.7F, -0.45F, -0.25F, -0.7F, -0.45F, 0.05F, 0.0F, -0.45F, 0.05F, 0.0F, -0.45F, -0.15F, -0.7F, -0.45F, -0.15F, -0.7F, -0.45F, 0.15F, 0.0F, -0.45F, 0.15F);
        gunModel[68].setRotationPoint(2.3F, -5.5F, -0.5F);
        gunModel[69].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, 0.0F, -0.5F, -0.15F, -0.7F, -0.5F, -0.15F, -0.7F, -0.5F, 0.15F, 0.0F, -0.5F, 0.15F, 0.0F, -0.45F, -0.15F, -0.7F, -0.45F, -0.15F, -0.7F, -0.45F, 0.15F, 0.0F, -0.45F, 0.15F);
        gunModel[69].setRotationPoint(2.3F, -5.45F, -0.5F);
        gunModel[70].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, 0.0F, -0.5F, -0.15F, -0.7F, -0.5F, -0.15F, -0.7F, -0.5F, 0.15F, 0.0F, -0.5F, 0.15F, 0.0F, -0.45F, -0.25F, -0.7F, -0.45F, -0.25F, -0.7F, -0.45F, 0.05F, 0.0F, -0.45F, 0.05F);
        gunModel[70].setRotationPoint(2.3F, -5.4F, -0.5F);
        gunModel[71].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.45F, -0.5F, -0.25F, -0.45F, -0.5F, -0.25F, -0.45F, -0.5F, 0.05F, -0.45F, -0.5F, 0.05F, -0.45F, -0.45F, -0.25F, -0.4F, -0.45F, -0.25F, -0.4F, -0.45F, 0.05F, -0.45F, -0.45F, 0.05F);
        gunModel[71].setRotationPoint(1.85F, -5.6F, -0.5F);
        gunModel[72].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, 0.0F, -0.15F, -0.4F, 0.7F, -0.15F, -0.4F, 0.7F, -0.15F, -0.4F, 0.0F, -0.15F, -0.4F, 0.0F, -0.6F, -0.4F, 0.7F, -0.6F, -0.4F, 0.7F, -0.6F, -0.4F, 0.0F, -0.6F, -0.4F);
        gunModel[72].setRotationPoint(2.0F, -6.0F, -0.8F);
        gunModel[73].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, 0.0F, -0.4F, -0.75F, 0.7F, -0.4F, -0.75F, 0.7F, -0.4F, 0.05F, 0.0F, -0.4F, 0.05F, 0.0F, -0.4F, -0.95F, 0.7F, -0.4F, -0.95F, 0.7F, -0.4F, 0.15F, 0.0F, -0.4F, 0.15F);
        gunModel[73].setRotationPoint(2.0F, -6.45F, -0.75F);
        gunModel[74].addShapeBox(0.0F, 0.0F, 0.0F, 6, 10, 5, 0.0F, -1.4F, 0.0F, -0.45F, -3.6F, 0.0F, -0.45F, -3.3F, 0.0F, -4.45F, -1.1F, 0.0F, -4.45F, -0.45F, -6.8F, -0.45F, -4.7F, -6.7F, -0.45F, -4.4F, -6.6F, -4.45F, -0.15F, -6.9F, -4.45F);
        gunModel[74].setRotationPoint(-0.7F, -4.8F, -1.05F);
        gunModel[75].addShapeBox(0.0F, 0.0F, 0.0F, 6, 1, 5, 0.0F, -0.6F, -0.2F, -0.45F, -4.55F, -0.3F, -0.45F, -4.25F, -0.4F, -4.45F, -0.3F, -0.1F, -4.45F, -0.65F, -0.55F, -0.45F, -4.6F, -0.45F, -0.45F, -4.3F, -0.4F, -4.45F, -0.5F, -0.55F, -4.45F);
        gunModel[75].setRotationPoint(-0.85F, -1.8F, -1.05F);
        gunModel[76].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.45F, -0.5F, 0.0F, -0.45F, -0.5F, 0.0F, -0.45F, -0.5F, 0.0F, -0.45F, -0.5F, 0.0F, -0.4F, -0.45F, 0.0F, -0.4F, -0.45F, 0.0F, -0.4F, -0.45F, 0.0F, -0.4F, -0.45F, 0.0F);
        gunModel[76].setRotationPoint(-1.1F, -2.1F, -0.5F);
        gunModel[77].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.4F, -0.45F, 0.0F, -0.4F, -0.45F, 0.0F, -0.4F, -0.45F, 0.0F, -0.4F, -0.45F, 0.0F, -0.4F, -0.45F, 0.0F, -0.4F, -0.45F, 0.0F, -0.4F, -0.45F, 0.0F, -0.4F, -0.45F, 0.0F);
        gunModel[77].setRotationPoint(-1.1F, -2.0F, -0.5F);
        gunModel[78].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.4F, -0.45F, 0.0F, -0.4F, -0.45F, 0.0F, -0.4F, -0.45F, 0.0F, -0.4F, -0.45F, 0.0F, -0.45F, -0.5F, 0.0F, -0.45F, -0.5F, 0.0F, -0.45F, -0.5F, 0.0F, -0.45F, -0.5F, 0.0F);
        gunModel[78].setRotationPoint(-1.1F, -1.9F, -0.5F);
        gunModel[79].addShapeBox(0.0F, 0.0F, 0.0F, 2, 1, 1, 0.0F, 0.0F, -0.6F, 0.1F, -0.4F, -0.6F, 0.1F, -0.4F, -0.6F, -0.4F, 0.0F, -0.6F, -0.4F, 0.0F, -0.3F, 0.2F, -0.4F, -0.3F, 0.2F, -0.4F, -0.3F, -0.3F, 0.0F, -0.3F, -0.3F);
        gunModel[79].setRotationPoint(4.1F, -5.4F, -0.25F);
        gunModel[80].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, 0.0F, -0.3F, 0.2F, -0.8F, -0.3F, 0.2F, -0.8F, -0.3F, -0.3F, 0.0F, -0.3F, -0.3F, 0.0F, -0.6F, 0.1F, -0.8F, -0.6F, 0.1F, -0.8F, -0.6F, -0.4F, 0.0F, -0.6F, -0.4F);
        gunModel[80].setRotationPoint(4.7F, -5.0F, -0.25F);
        gunModel[81].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, 0.0F, -0.3F, 0.2F, -0.8F, -0.3F, 0.2F, -0.8F, -0.3F, -0.3F, 0.0F, -0.3F, -0.3F, 0.0F, -0.6F, 0.1F, -0.8F, -0.6F, 0.1F, -0.8F, -0.6F, -0.4F, 0.0F, -0.6F, -0.4F);
        gunModel[81].setRotationPoint(4.3F, -5.0F, -0.25F);
        gunModel[82].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, 0.0F, -0.3F, 0.2F, -0.8F, -0.3F, 0.2F, -0.8F, -0.3F, -0.3F, 0.0F, -0.3F, -0.3F, 0.0F, -0.6F, 0.1F, -0.8F, -0.6F, 0.1F, -0.8F, -0.6F, -0.4F, 0.0F, -0.6F, -0.4F);
        gunModel[82].setRotationPoint(5.1F, -5.0F, -0.25F);
        gunModel[83].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, 0.0F, -0.3F, 0.2F, -0.8F, -0.3F, 0.2F, -0.8F, -0.3F, -0.3F, 0.0F, -0.3F, -0.3F, 0.0F, -0.6F, 0.1F, -0.8F, -0.6F, 0.1F, -0.8F, -0.6F, -0.4F, 0.0F, -0.6F, -0.4F);
        gunModel[83].setRotationPoint(5.5F, -5.0F, -0.25F);
        gunModel[84].addShapeBox(0.0F, 0.0F, 0.0F, 2, 1, 1, 0.0F, 0.0F, -0.6F, -0.05F, -0.4F, -0.6F, -0.05F, -0.4F, -0.6F, -0.05F, 0.0F, -0.6F, -0.05F, 0.0F, -0.3F, -0.15F, -0.4F, -0.3F, -0.15F, -0.4F, -0.3F, -0.15F, 0.0F, -0.3F, -0.15F);
        gunModel[84].setRotationPoint(4.1F, -5.6F, -0.5F);
        gunModel[85].addShapeBox(0.0F, 0.0F, 0.0F, 2, 1, 1, 0.0F, 0.0F, -0.45F, -0.15F, -0.2F, -0.45F, -0.15F, -0.2F, -0.45F, -0.15F, 0.0F, -0.45F, -0.15F, 0.0F, -0.45F, -0.15F, -0.2F, -0.45F, -0.15F, -0.2F, -0.45F, -0.15F, 0.0F, -0.45F, -0.15F);
        gunModel[85].setRotationPoint(3.9F, -5.35F, -0.5F);
        gunModel[86].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.4F, -0.6F, -0.05F, -0.4F, -0.6F, -0.05F, -0.4F, -0.6F, -0.05F, -0.4F, -0.6F, -0.05F, -0.4F, -0.3F, -0.15F, -0.4F, -0.3F, -0.15F, -0.4F, -0.3F, -0.15F, -0.4F, -0.3F, -0.15F);
        gunModel[86].setRotationPoint(3.5F, -5.3F, -0.5F);
        gunModel[87].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, 0.2F, -0.5F, 0.0F, -0.5F, -0.65F, -0.05F, -0.5F, -0.65F, -0.05F, 0.2F, -0.5F, 0.0F, 0.2F, -0.35F, -0.15F, -0.5F, -0.25F, -0.15F, -0.5F, -0.25F, -0.15F, 0.2F, -0.35F, -0.15F);
        gunModel[87].setRotationPoint(3.4F, -5.35F, -0.5F);
        gunModel[88].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, 0.2F, -0.45F, 0.0F, -0.5F, -0.45F, -0.05F, -0.5F, -0.45F, -0.05F, 0.2F, -0.45F, 0.0F, 0.2F, -0.4F, 0.0F, -0.5F, -0.25F, -0.05F, -0.5F, -0.25F, -0.05F, 0.2F, -0.4F, 0.0F);
        gunModel[88].setRotationPoint(3.4F, -5.45F, -0.5F);
        gunModel[89].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.4F, -0.6F, -0.05F, -0.4F, -0.6F, -0.15F, -0.4F, -0.6F, -0.15F, -0.4F, -0.6F, -0.05F, -0.4F, -0.4F, -0.05F, -0.4F, -0.3F, -0.05F, -0.4F, -0.3F, -0.05F, -0.4F, -0.4F, -0.05F);
        gunModel[89].setRotationPoint(3.5F, -5.4F, -0.5F);
        gunModel[90].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.4F, -0.4F, -0.05F, -0.4F, -0.3F, -0.05F, -0.4F, -0.3F, -0.05F, -0.4F, -0.4F, -0.05F, -0.4F, -0.6F, -0.05F, -0.4F, -0.6F, -0.15F, -0.4F, -0.6F, -0.15F, -0.4F, -0.6F, -0.05F);
        gunModel[90].setRotationPoint(3.5F, -5.3F, -0.5F);
        gunModel[91].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.4F, -0.6F, -0.05F, -0.4F, -0.7F, -0.05F, -0.4F, -0.7F, -0.05F, -0.4F, -0.6F, -0.05F, -0.4F, -0.3F, -0.05F, -0.4F, -0.3F, -0.05F, -0.4F, -0.3F, -0.05F, -0.4F, -0.3F, -0.05F);
        gunModel[91].setRotationPoint(3.5F, -5.4F, -0.5F);
        gunModel[92].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.4F, -0.3F, -0.05F, -0.4F, -0.3F, -0.05F, -0.4F, -0.3F, -0.05F, -0.4F, -0.3F, -0.05F, -0.4F, -0.6F, -0.05F, -0.4F, -0.7F, -0.05F, -0.4F, -0.7F, -0.05F, -0.4F, -0.6F, -0.05F);
        gunModel[92].setRotationPoint(3.5F, -5.3F, -0.5F);
        gunModel[93].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.45F, -0.5F, -0.3F, -0.45F, -0.5F, -0.3F, -0.45F, -0.5F, -0.3F, -0.45F, -0.5F, -0.3F, -0.4F, -0.45F, -0.3F, -0.4F, -0.45F, -0.3F, -0.4F, -0.45F, -0.3F, -0.4F, -0.45F, -0.3F);
        gunModel[93].setRotationPoint(2.5F, -5.55F, -0.8F);
        gunModel[94].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.4F, -0.45F, -0.3F, -0.4F, -0.45F, -0.3F, -0.4F, -0.45F, -0.3F, -0.4F, -0.45F, -0.3F, -0.4F, -0.45F, -0.3F, -0.4F, -0.45F, -0.3F, -0.4F, -0.45F, -0.3F, -0.4F, -0.45F, -0.3F);
        gunModel[94].setRotationPoint(2.5F, -5.45F, -0.8F);
        gunModel[95].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.4F, -0.45F, -0.3F, -0.4F, -0.45F, -0.3F, -0.4F, -0.45F, -0.3F, -0.4F, -0.45F, -0.3F, -0.45F, -0.5F, -0.3F, -0.45F, -0.5F, -0.3F, -0.45F, -0.5F, -0.3F, -0.45F, -0.5F, -0.3F);
        gunModel[95].setRotationPoint(2.5F, -5.35F, -0.8F);
        gunModel[96].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.45F, -0.95F, -0.15F, -0.55F, -0.8F, -0.2F, -0.55F, -0.8F, -0.2F, -0.45F, -0.95F, -0.15F, -0.6F, 0.15F, -0.1F, -0.2F, -0.05F, -0.1F, -0.2F, -0.05F, -0.1F, -0.6F, 0.15F, -0.1F);
        gunModel[96].setRotationPoint(-1.7F, -5.7F, -0.5F);
        gunModel[97].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, 0.0F, -0.45F, -0.05F, -0.8F, -0.45F, -0.15F, -0.8F, -0.45F, -0.15F, 0.0F, -0.45F, -0.05F, 0.0F, -0.45F, -0.05F, -0.8F, -0.45F, -0.15F, -0.8F, -0.45F, -0.15F, 0.0F, -0.45F, -0.05F);
        gunModel[97].setRotationPoint(3.9F, -5.35F, -0.5F);
        gunModel[98].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.8F, -0.85F, -0.35F, -0.1F, -0.75F, -0.35F, -0.1F, -0.75F, -0.35F, -0.8F, -0.85F, -0.35F, -0.8F, -0.15F, -0.35F, -0.1F, -0.15F, -0.35F, -0.1F, -0.15F, -0.35F, -0.8F, -0.15F, -0.35F);
        gunModel[98].setRotationPoint(-1.05F, -6.2F, -0.5F);
        gunModel[99].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.65F, -0.6F, -0.35F, -0.2F, -0.45F, -0.35F, -0.2F, -0.45F, -0.35F, -0.65F, -0.6F, -0.35F, -0.75F, -0.35F, -0.35F, -0.15F, -0.45F, -0.35F, -0.15F, -0.45F, -0.35F, -0.75F, -0.35F, -0.35F);
        gunModel[99].setRotationPoint(-1.25F, -6.3F, -0.5F);
        gunModel[100].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.45F, -0.4F, -0.35F, -0.45F, -0.45F, -0.35F, -0.45F, -0.45F, -0.35F, -0.45F, -0.4F, -0.35F, -0.45F, -0.35F, -0.35F, -0.45F, -0.4F, -0.35F, -0.45F, -0.4F, -0.35F, -0.45F, -0.35F, -0.35F);
        gunModel[100].setRotationPoint(-1.05F, -6.1F, -0.5F);
        gunModel[101].addShapeBox(0.0F, 0.0F, 0.0F, 2, 1, 1, 0.0F, -0.2F, -0.9F, -0.05F, 0.0F, -0.9F, -0.05F, 0.0F, -0.9F, -0.05F, -0.2F, -0.9F, -0.05F, -0.2F, 0.0F, -0.05F, 0.0F, 0.0F, -0.05F, 0.0F, 0.0F, -0.05F, -0.2F, 0.0F, -0.05F);
        gunModel[101].setRotationPoint(3.7F, -6.0F, -0.5F);
        gunModel[102].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.3F, -0.9F, 0.0F, 0.0F, -0.9F, -0.05F, 0.0F, -0.9F, -0.05F, -0.3F, -0.9F, 0.0F, -0.3F, 0.0F, 0.0F, 0.0F, 0.0F, -0.05F, 0.0F, 0.0F, -0.05F, -0.3F, 0.0F, 0.0F);
        gunModel[102].setRotationPoint(2.9F, -6.0F, -0.5F);
        gunModel[103].addShapeBox(0.0F, 0.0F, 0.0F, 4, 1, 1, 0.0F, 0.25F, -0.8F, -0.35F, -0.9F, -0.8F, -0.35F, -0.9F, -0.8F, -0.35F, 0.25F, -0.8F, -0.35F, 0.5F, 0.0F, -0.35F, -0.9F, 0.0F, -0.35F, -0.9F, 0.0F, -0.35F, 0.5F, 0.0F, -0.35F);
        gunModel[103].setRotationPoint(0.1F, -5.8F, -0.8F);
        gunModel[104].addShapeBox(0.0F, 0.0F, 0.0F, 5, 1, 1, 0.0F, 0.3F, -0.45F, -0.65F, 0.3F, -0.45F, -0.65F, 0.3F, -0.4F, -0.25F, 0.3F, -0.4F, -0.25F, 0.3F, -0.45F, -0.65F, 0.3F, -0.45F, -0.65F, 0.3F, -0.4F, -0.25F, 0.3F, -0.4F, -0.25F);
        gunModel[104].setRotationPoint(2.3F, -6.25F, -0.5F);
        gunModel[105].addShapeBox(0.0F, 0.0F, 0.0F, 5, 1, 1, 0.0F, 0.3F, -0.4F, -0.25F, 0.3F, -0.4F, -0.25F, 0.3F, -0.45F, -0.65F, 0.3F, -0.45F, -0.65F, 0.3F, -0.4F, -0.25F, 0.3F, -0.4F, -0.25F, 0.3F, -0.45F, -0.65F, 0.3F, -0.45F, -0.65F);
        gunModel[105].setRotationPoint(2.3F, -6.25F, -0.5F);
        gunModel[106].addShapeBox(0.0F, 0.0F, 0.0F, 5, 1, 1, 0.0F, 0.3F, -0.55F, -0.65F, 0.3F, -0.55F, -0.65F, 0.3F, -0.6F, -0.25F, 0.3F, -0.6F, -0.25F, 0.3F, -0.35F, -0.55F, 0.3F, -0.35F, -0.55F, 0.3F, -0.25F, -0.4F, 0.3F, -0.25F, -0.4F);
        gunModel[106].setRotationPoint(2.3F, -6.25F, -0.5F);
        gunModel[107].addShapeBox(0.0F, 0.0F, 0.0F, 5, 1, 1, 0.0F, 0.3F, -0.65F, -0.45F, 0.3F, -0.65F, -0.45F, 0.3F, -0.65F, -0.45F, 0.3F, -0.65F, -0.45F, 0.3F, -0.25F, -0.4F, 0.3F, -0.25F, -0.4F, 0.3F, -0.25F, -0.4F, 0.3F, -0.25F, -0.4F);
        gunModel[107].setRotationPoint(2.3F, -6.25F, -0.5F);
        gunModel[108].addShapeBox(0.0F, 0.0F, 0.0F, 5, 1, 1, 0.0F, 0.3F, -0.6F, -0.25F, 0.3F, -0.6F, -0.25F, 0.3F, -0.55F, -0.65F, 0.3F, -0.55F, -0.65F, 0.3F, -0.25F, -0.4F, 0.3F, -0.25F, -0.4F, 0.3F, -0.35F, -0.55F, 0.3F, -0.35F, -0.55F);
        gunModel[108].setRotationPoint(2.3F, -6.25F, -0.5F);
        gunModel[109].addShapeBox(0.0F, 0.0F, 0.0F, 5, 1, 1, 0.0F, 0.3F, -0.25F, -0.4F, 0.3F, -0.25F, -0.4F, 0.3F, -0.35F, -0.55F, 0.3F, -0.35F, -0.55F, 0.3F, -0.6F, -0.25F, 0.3F, -0.6F, -0.25F, 0.3F, -0.55F, -0.65F, 0.3F, -0.55F, -0.65F);
        gunModel[109].setRotationPoint(2.3F, -6.25F, -0.5F);
        gunModel[110].addShapeBox(0.0F, 0.0F, 0.0F, 5, 1, 1, 0.0F, 0.3F, -0.25F, -0.4F, 0.3F, -0.25F, -0.4F, 0.3F, -0.25F, -0.4F, 0.3F, -0.25F, -0.4F, 0.3F, -0.65F, -0.45F, 0.3F, -0.65F, -0.45F, 0.3F, -0.65F, -0.45F, 0.3F, -0.65F, -0.45F);
        gunModel[110].setRotationPoint(2.3F, -6.25F, -0.5F);
        gunModel[111].addShapeBox(0.0F, 0.0F, 0.0F, 5, 1, 1, 0.0F, 0.3F, -0.35F, -0.55F, 0.3F, -0.35F, -0.55F, 0.3F, -0.25F, -0.4F, 0.3F, -0.25F, -0.4F, 0.3F, -0.55F, -0.65F, 0.3F, -0.55F, -0.65F, 0.3F, -0.6F, -0.25F, 0.3F, -0.6F, -0.25F);
        gunModel[111].setRotationPoint(2.3F, -6.25F, -0.5F);
        ammoModel = new ModelRendererTurbo[4];
        ammoModel[0] = new ModelRendererTurbo(this, 145, 41, textureX, textureY);
        ammoModel[1] = new ModelRendererTurbo(this, 153, 41, textureX, textureY);
        ammoModel[2] = new ModelRendererTurbo(this, 25, 57, textureX, textureY);
        ammoModel[3] = new ModelRendererTurbo(this, 33, 57, textureX, textureY);
        ammoModel[0].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.25F, -0.45F, 0.0F, -0.45F, -0.45F, -0.3F, -0.45F, -0.45F, -0.3F, -0.25F, -0.45F, 0.0F, -0.25F, -0.35F, 0.0F, -0.45F, -0.35F, -0.3F, -0.45F, -0.35F, -0.3F, -0.25F, -0.35F, 0.0F);
        ammoModel[0].setRotationPoint(0.7F, -1.6F, -0.5F);
        ammoModel[1].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, 0.1F, -0.3F, 0.0F, 0.1F, -0.45F, 0.0F, 0.1F, -0.45F, 0.0F, 0.1F, -0.3F, 0.0F, 0.1F, -0.5F, 0.0F, 0.1F, -0.35F, 0.0F, 0.1F, -0.35F, 0.0F, 0.1F, -0.5F, 0.0F);
        ammoModel[1].setRotationPoint(-0.15F, -1.6F, -0.5F);
        ammoModel[2].addShapeBox(0.0F, 0.0F, 0.0F, 1, 3, 1, 0.0F, -0.4F, -0.1F, -0.1F, 0.75F, -0.25F, -0.1F, 0.75F, -0.25F, -0.1F, -0.4F, -0.1F, -0.1F, 0.55F, 0.35F, -0.1F, -0.2F, 0.55F, -0.1F, -0.2F, 0.55F, -0.1F, 0.55F, 0.35F, -0.1F);
        ammoModel[2].setRotationPoint(-0.1F, -4.7F, -0.5F);
        ammoModel[3].addShapeBox(0.0F, 0.0F, 0.0F, 1, 3, 1, 0.0F, -1.55F, -0.25F, -0.1F, 0.9F, -0.3F, -0.35F, 0.9F, -0.3F, -0.35F, -1.55F, -0.25F, -0.1F, -0.6F, 0.55F, -0.1F, -0.1F, 0.55F, -0.35F, -0.1F, 0.55F, -0.35F, -0.6F, 0.55F, -0.1F);
        ammoModel[3].setRotationPoint(0.1F, -4.7F, -0.5F);
        slideModel = new ModelRendererTurbo[76];
        slideModel[0] = new ModelRendererTurbo(this, 1, 1, textureX, textureY);
        slideModel[1] = new ModelRendererTurbo(this, 9, 1, textureX, textureY);
        slideModel[2] = new ModelRendererTurbo(this, 25, 1, textureX, textureY);
        slideModel[3] = new ModelRendererTurbo(this, 41, 1, textureX, textureY);
        slideModel[4] = new ModelRendererTurbo(this, 57, 1, textureX, textureY);
        slideModel[5] = new ModelRendererTurbo(this, 65, 1, textureX, textureY);
        slideModel[6] = new ModelRendererTurbo(this, 73, 1, textureX, textureY);
        slideModel[7] = new ModelRendererTurbo(this, 81, 1, textureX, textureY);
        slideModel[8] = new ModelRendererTurbo(this, 89, 1, textureX, textureY);
        slideModel[9] = new ModelRendererTurbo(this, 97, 1, textureX, textureY);
        slideModel[10] = new ModelRendererTurbo(this, 113, 1, textureX, textureY);
        slideModel[11] = new ModelRendererTurbo(this, 129, 1, textureX, textureY);
        slideModel[12] = new ModelRendererTurbo(this, 145, 1, textureX, textureY);
        slideModel[13] = new ModelRendererTurbo(this, 153, 1, textureX, textureY);
        slideModel[14] = new ModelRendererTurbo(this, 161, 1, textureX, textureY);
        slideModel[15] = new ModelRendererTurbo(this, 169, 1, textureX, textureY);
        slideModel[16] = new ModelRendererTurbo(this, 177, 1, textureX, textureY);
        slideModel[17] = new ModelRendererTurbo(this, 185, 1, textureX, textureY);
        slideModel[18] = new ModelRendererTurbo(this, 193, 1, textureX, textureY);
        slideModel[19] = new ModelRendererTurbo(this, 217, 1, textureX, textureY);
        slideModel[20] = new ModelRendererTurbo(this, 9, 9, textureX, textureY);
        slideModel[21] = new ModelRendererTurbo(this, 17, 9, textureX, textureY);
        slideModel[22] = new ModelRendererTurbo(this, 17, 17, textureX, textureY);
        slideModel[23] = new ModelRendererTurbo(this, 137, 17, textureX, textureY);
        slideModel[24] = new ModelRendererTurbo(this, 185, 25, textureX, textureY);
        slideModel[25] = new ModelRendererTurbo(this, 201, 25, textureX, textureY);
        slideModel[26] = new ModelRendererTurbo(this, 193, 33, textureX, textureY);
        slideModel[27] = new ModelRendererTurbo(this, 201, 33, textureX, textureY);
        slideModel[28] = new ModelRendererTurbo(this, 233, 33, textureX, textureY);
        slideModel[29] = new ModelRendererTurbo(this, 241, 33, textureX, textureY);
        slideModel[30] = new ModelRendererTurbo(this, 249, 33, textureX, textureY);
        slideModel[31] = new ModelRendererTurbo(this, 1, 41, textureX, textureY);
        slideModel[32] = new ModelRendererTurbo(this, 9, 41, textureX, textureY);
        slideModel[33] = new ModelRendererTurbo(this, 17, 41, textureX, textureY);
        slideModel[34] = new ModelRendererTurbo(this, 25, 41, textureX, textureY);
        slideModel[35] = new ModelRendererTurbo(this, 33, 41, textureX, textureY);
        slideModel[36] = new ModelRendererTurbo(this, 41, 41, textureX, textureY);
        slideModel[37] = new ModelRendererTurbo(this, 49, 41, textureX, textureY);
        slideModel[38] = new ModelRendererTurbo(this, 57, 41, textureX, textureY);
        slideModel[39] = new ModelRendererTurbo(this, 65, 41, textureX, textureY);
        slideModel[40] = new ModelRendererTurbo(this, 73, 41, textureX, textureY);
        slideModel[41] = new ModelRendererTurbo(this, 81, 41, textureX, textureY);
        slideModel[42] = new ModelRendererTurbo(this, 89, 41, textureX, textureY);
        slideModel[43] = new ModelRendererTurbo(this, 97, 41, textureX, textureY);
        slideModel[44] = new ModelRendererTurbo(this, 105, 41, textureX, textureY);
        slideModel[45] = new ModelRendererTurbo(this, 113, 41, textureX, textureY);
        slideModel[46] = new ModelRendererTurbo(this, 121, 41, textureX, textureY);
        slideModel[47] = new ModelRendererTurbo(this, 129, 41, textureX, textureY);
        slideModel[48] = new ModelRendererTurbo(this, 137, 41, textureX, textureY);
        slideModel[49] = new ModelRendererTurbo(this, 193, 41, textureX, textureY);
        slideModel[50] = new ModelRendererTurbo(this, 209, 41, textureX, textureY);
        slideModel[51] = new ModelRendererTurbo(this, 217, 41, textureX, textureY);
        slideModel[52] = new ModelRendererTurbo(this, 225, 41, textureX, textureY);
        slideModel[53] = new ModelRendererTurbo(this, 233, 41, textureX, textureY);
        slideModel[54] = new ModelRendererTurbo(this, 241, 41, textureX, textureY);
        slideModel[55] = new ModelRendererTurbo(this, 1, 49, textureX, textureY);
        slideModel[56] = new ModelRendererTurbo(this, 9, 49, textureX, textureY);
        slideModel[57] = new ModelRendererTurbo(this, 17, 49, textureX, textureY);
        slideModel[58] = new ModelRendererTurbo(this, 25, 49, textureX, textureY);
        slideModel[59] = new ModelRendererTurbo(this, 33, 49, textureX, textureY);
        slideModel[60] = new ModelRendererTurbo(this, 41, 49, textureX, textureY);
        slideModel[61] = new ModelRendererTurbo(this, 49, 49, textureX, textureY);
        slideModel[62] = new ModelRendererTurbo(this, 57, 49, textureX, textureY);
        slideModel[63] = new ModelRendererTurbo(this, 65, 49, textureX, textureY);
        slideModel[64] = new ModelRendererTurbo(this, 73, 49, textureX, textureY);
        slideModel[65] = new ModelRendererTurbo(this, 81, 49, textureX, textureY);
        slideModel[66] = new ModelRendererTurbo(this, 89, 49, textureX, textureY);
        slideModel[67] = new ModelRendererTurbo(this, 105, 49, textureX, textureY);
        slideModel[68] = new ModelRendererTurbo(this, 121, 49, textureX, textureY);
        slideModel[69] = new ModelRendererTurbo(this, 129, 49, textureX, textureY);
        slideModel[70] = new ModelRendererTurbo(this, 17, 57, textureX, textureY);
        slideModel[71] = new ModelRendererTurbo(this, 41, 57, textureX, textureY);
        slideModel[72] = new ModelRendererTurbo(this, 49, 57, textureX, textureY);
        slideModel[73] = new ModelRendererTurbo(this, 57, 57, textureX, textureY);
        slideModel[74] = new ModelRendererTurbo(this, 17, 9, textureX, textureY);
        slideModel[75] = new ModelRendererTurbo(this, 17, 9, textureX, textureY);
        slideModel[0].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.3F, -0.4F, 0.0F, -0.2F, -0.4F, 0.0F, -0.2F, -0.4F, 0.0F, -0.3F, -0.4F, 0.0F, -0.3F, 0.0F, 0.0F, -0.2F, 0.0F, 0.0F, -0.2F, 0.0F, 0.0F, -0.3F, 0.0F, 0.0F);
        slideModel[0].setRotationPoint(1.7F, -6.3F, -0.5F);
        slideModel[1].addShapeBox(0.0F, 0.0F, 0.0F, 4, 1, 1, 0.0F, -0.2F, -0.4F, -0.1F, -0.1F, -0.4F, -0.1F, -0.1F, -0.4F, -0.1F, -0.2F, -0.4F, -0.1F, -0.2F, -0.4F, 0.0F, -0.1F, -0.4F, 0.0F, -0.1F, -0.4F, 0.0F, -0.2F, -0.4F, 0.0F);
        slideModel[1].setRotationPoint(3.5F, -6.5F, -0.5F);
        slideModel[2].addShapeBox(0.0F, 0.0F, 0.0F, 4, 1, 1, 0.0F, -0.2F, -0.45F, -0.3F, -0.1F, -0.45F, -0.3F, -0.1F, -0.45F, -0.3F, -0.2F, -0.45F, -0.3F, -0.2F, -0.4F, -0.1F, -0.1F, -0.4F, -0.1F, -0.1F, -0.4F, -0.1F, -0.2F, -0.4F, -0.1F);
        slideModel[2].setRotationPoint(3.5F, -6.7F, -0.5F);
        slideModel[3].addShapeBox(0.0F, 0.0F, 0.0F, 5, 1, 1, 0.0F, -0.2F, -0.4F, 0.0F, -0.6F, -0.4F, 0.0F, -0.6F, -0.4F, 0.0F, -0.2F, -0.4F, 0.0F, -0.2F, -0.4F, 0.0F, -0.9F, -0.4F, 0.0F, -0.9F, -0.4F, 0.0F, -0.2F, -0.4F, 0.0F);
        slideModel[3].setRotationPoint(1.8F, -5.7F, -0.5F);
        slideModel[4].addShapeBox(0.0F, 0.0F, 0.0F, 2, 1, 1, 0.0F, 0.15F, -0.4F, -0.1F, 0.3F, -0.4F, -0.1F, 0.3F, -0.4F, -0.1F, 0.15F, -0.4F, -0.1F, 0.2F, -0.4F, 0.0F, 0.3F, -0.4F, 0.0F, 0.3F, -0.4F, 0.0F, 0.2F, -0.4F, 0.0F);
        slideModel[4].setRotationPoint(0.2F, -6.5F, -0.5F);
        slideModel[5].addShapeBox(0.0F, 0.0F, 0.0F, 2, 1, 1, 0.0F, 0.05F, -0.45F, -0.3F, 0.3F, -0.45F, -0.3F, 0.3F, -0.45F, -0.3F, 0.05F, -0.45F, -0.3F, 0.15F, -0.4F, -0.1F, 0.3F, -0.4F, -0.1F, 0.3F, -0.4F, -0.1F, 0.15F, -0.4F, -0.1F);
        slideModel[5].setRotationPoint(0.2F, -6.7F, -0.5F);
        slideModel[6].addShapeBox(0.0F, 0.0F, 0.0F, 2, 1, 1, 0.0F, -0.1F, -0.2F, -0.025F, 0.1F, -0.2F, -0.025F, 0.1F, -0.2F, -0.025F, -0.1F, -0.2F, -0.025F, -0.1F, 0.0F, -0.025F, 0.0F, 0.0F, -0.025F, 0.0F, 0.0F, -0.025F, -0.1F, 0.0F, -0.025F);
        slideModel[6].setRotationPoint(-0.1F, -6.1F, -0.5F);
        slideModel[7].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.4F, -0.25F, 0.0F, -0.05F, -0.25F, 0.0F, -0.05F, -0.25F, 0.0F, -0.4F, -0.25F, 0.0F, -0.4F, 0.0F, 0.0F, -0.15F, 0.0F, 0.0F, -0.15F, 0.0F, 0.0F, -0.4F, 0.0F, 0.0F);
        slideModel[7].setRotationPoint(-0.4F, -6.1F, -0.5F);
        slideModel[8].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.5F, -0.8F, -0.3F, -0.4F, -0.2F, -0.3F, -0.4F, -0.2F, -0.35F, -0.5F, -0.8F, -0.35F, -0.5F, 0.0F, -0.3F, -0.4F, 0.0F, -0.3F, -0.4F, 0.0F, -0.35F, -0.5F, 0.0F, -0.35F);
        slideModel[8].setRotationPoint(-0.6F, -6.1F, -0.15F);
        slideModel[9].addShapeBox(0.0F, 0.0F, 0.0F, 3, 1, 1, 0.0F, -0.1F, -0.8F, -0.15F, -0.3F, -0.8F, -0.15F, -0.3F, -0.8F, -0.15F, -0.1F, -0.8F, -0.15F, -0.1F, 0.0F, -0.15F, -0.3F, 0.0F, -0.15F, -0.3F, 0.0F, -0.15F, -0.1F, 0.0F, -0.15F);
        slideModel[9].setRotationPoint(4.7F, -6.0F, -0.5F);
        slideModel[10].addShapeBox(0.0F, 0.0F, 0.0F, 3, 1, 1, 0.0F, -0.1F, -0.9F, -0.15F, -0.3F, -0.9F, -0.15F, -0.3F, -0.9F, -0.15F, -0.1F, -0.9F, -0.15F, -0.1F, 0.0F, -0.2F, -0.3F, 0.0F, -0.2F, -0.3F, 0.0F, -0.2F, -0.1F, 0.0F, -0.2F);
        slideModel[10].setRotationPoint(4.7F, -5.9F, -0.5F);
        slideModel[11].addShapeBox(0.0F, 0.0F, 0.0F, 3, 1, 1, 0.0F, -0.1F, -0.9F, -0.2F, -0.3F, -0.9F, -0.2F, -0.3F, -0.9F, -0.2F, -0.1F, -0.9F, -0.2F, -0.1F, 0.0F, -0.4F, -0.3F, 0.0F, -0.4F, -0.3F, 0.0F, -0.4F, -0.1F, 0.0F, -0.4F);
        slideModel[11].setRotationPoint(4.7F, -5.8F, -0.5F);
        slideModel[12].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.45F, -0.45F, -0.35F, -0.45F, -0.45F, -0.35F, -0.45F, -0.45F, -0.35F, -0.45F, -0.45F, -0.35F, -0.45F, -0.45F, -0.35F, -0.45F, -0.45F, -0.35F, -0.45F, -0.45F, -0.35F, -0.45F, -0.45F, -0.35F);
        slideModel[12].setRotationPoint(6.95F, -5.6F, -0.5F);
        slideModel[13].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.45F, -0.35F, -0.35F, -0.5F, -0.35F, -0.35F, -0.5F, -0.35F, -0.35F, -0.45F, -0.35F, -0.35F, -0.45F, -0.45F, -0.1F, -0.5F, -0.45F, -0.1F, -0.5F, -0.45F, -0.1F, -0.45F, -0.45F, -0.1F);
        slideModel[13].setRotationPoint(6.95F, -6.5F, -0.5F);
        slideModel[14].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.45F, -0.5F, -0.35F, -0.5F, -0.5F, -0.35F, -0.5F, -0.5F, -0.4F, -0.45F, -0.5F, -0.4F, -0.45F, -0.1F, -0.35F, -0.5F, -0.1F, -0.35F, -0.5F, -0.1F, -0.4F, -0.45F, -0.1F, -0.4F);
        slideModel[14].setRotationPoint(6.95F, -6.45F, -0.2F);
        slideModel[15].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.45F, -0.5F, -0.1F, -0.5F, -0.5F, -0.1F, -0.5F, -0.5F, -0.1F, -0.45F, -0.5F, -0.1F, -0.45F, 0.0F, -0.3F, -0.5F, 0.0F, -0.3F, -0.5F, 0.0F, -0.3F, -0.45F, 0.0F, -0.3F);
        slideModel[15].setRotationPoint(6.95F, -6.05F, -0.5F);
        slideModel[16].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.45F, -0.45F, -0.45F, -0.45F, -0.45F, -0.45F, -0.45F, -0.45F, -0.45F, -0.45F, -0.45F, -0.45F, -0.45F, -0.45F, -0.35F, -0.45F, -0.45F, -0.35F, -0.45F, -0.45F, -0.35F, -0.45F, -0.45F, -0.35F);
        slideModel[16].setRotationPoint(6.95F, -5.7F, -0.5F);
        slideModel[17].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.45F, -0.45F, -0.35F, -0.45F, -0.45F, -0.35F, -0.45F, -0.45F, -0.35F, -0.45F, -0.45F, -0.35F, -0.45F, -0.45F, -0.45F, -0.45F, -0.45F, -0.45F, -0.45F, -0.45F, -0.45F, -0.45F, -0.45F, -0.45F);
        slideModel[17].setRotationPoint(6.95F, -5.5F, -0.5F);
        slideModel[18].addShapeBox(0.0F, 0.0F, 0.0F, 2, 1, 1, 0.0F, -0.5F, -0.9F, 0.0F, -0.3F, -0.9F, 0.0F, -0.3F, -0.9F, 0.0F, -0.5F, -0.9F, 0.0F, -0.5F, 0.0F, -0.15F, -0.3F, 0.0F, -0.15F, -0.3F, 0.0F, -0.15F, -0.5F, 0.0F, -0.15F);
        slideModel[18].setRotationPoint(5.7F, -6.2F, -0.5F);
        slideModel[19].addShapeBox(0.0F, 1.0F, 0.0F, 1, 1, 1, 0.0F, 0.1F, -0.45F, -0.35F, 0.1F, -0.45F, -0.35F, 0.1F, -0.4F, -0.5F, 0.1F, -0.4F, -0.5F, 0.1F, -0.4F, -0.4F, 0.1F, -0.4F, -0.4F, 0.1F, -0.4F, -0.4F, 0.1F, -0.4F, -0.4F);
        slideModel[19].setRotationPoint(2.6F, -7.5F, -0.1F);
        slideModel[20].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, 0.1F, -0.4F, -0.4F, 0.1F, -0.4F, -0.4F, 0.1F, -0.4F, -0.4F, 0.1F, -0.4F, -0.4F, 0.1F, 0.0F, -0.4F, 0.1F, 0.0F, -0.4F, 0.1F, 0.0F, -0.4F, 0.1F, 0.0F, -0.4F);
        slideModel[20].setRotationPoint(2.6F, -6.3F, -0.1F);
        slideModel[21].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, 0.0F, -0.5F, -0.4F, 0.0F, -0.5F, -0.4F, 0.0F, -0.5F, -0.4F, 0.0F, -0.5F, -0.4F, 0.0F, 0.0F, -0.4F, 0.0F, 0.0F, -0.4F, 0.0F, 0.0F, -0.4F, 0.0F, 0.0F, -0.4F);
        slideModel[21].setRotationPoint(2.6F, -6.3F, -0.9F);
        slideModel[22].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.5F, -0.8F, -0.35F, -0.4F, -0.2F, -0.35F, -0.4F, -0.2F, -0.3F, -0.5F, -0.8F, -0.3F, -0.5F, 0.0F, -0.35F, -0.4F, 0.0F, -0.35F, -0.4F, 0.0F, -0.3F, -0.5F, 0.0F, -0.3F);
        slideModel[22].setRotationPoint(-0.6F, -6.1F, -0.85F);
        slideModel[23].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.2F, -0.4F, -0.45F, -0.15F, -0.5F, -0.45F, -0.15F, -0.5F, -0.45F, -0.2F, -0.4F, -0.45F, -0.15F, -0.4F, -0.45F, -0.15F, -0.4F, -0.45F, -0.15F, -0.4F, -0.45F, -0.15F, -0.4F, -0.45F);
        slideModel[23].setRotationPoint(6.5F, -6.85F, -0.5F);
        slideModel[24].addShapeBox(0.0F, 0.0F, 0.0F, 3, 1, 1, 0.0F, -0.2F, -0.45F, -0.4F, -0.2F, -0.45F, -0.4F, -0.2F, -0.45F, -0.4F, -0.2F, -0.45F, -0.4F, -0.2F, 0.0F, -0.4F, -0.3F, 0.0F, -0.4F, -0.3F, 0.0F, -0.4F, -0.2F, 0.0F, -0.4F);
        slideModel[24].setRotationPoint(3.5F, -6.3F, -0.1F);
        slideModel[25].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.45F, -0.5F, -0.4F, -0.5F, -0.5F, -0.4F, -0.5F, -0.5F, -0.35F, -0.45F, -0.5F, -0.35F, -0.45F, -0.1F, -0.4F, -0.5F, -0.1F, -0.4F, -0.5F, -0.1F, -0.35F, -0.45F, -0.1F, -0.35F);
        slideModel[25].setRotationPoint(6.95F, -6.45F, -0.8F);
        slideModel[26].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.45F, -0.25F, 0.0F, -0.45F, -0.25F, 0.0F, -0.45F, -0.25F, 0.0F, -0.45F, -0.25F, 0.0F, -0.35F, 0.0F, 0.0F, -0.45F, 0.0F, 0.0F, -0.45F, 0.0F, 0.0F, -0.35F, 0.0F, 0.0F);
        slideModel[26].setRotationPoint(1.45F, -6.1F, -0.5F);
        slideModel[27].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.5F, -0.25F, 0.0F, -0.45F, -0.25F, 0.0F, -0.45F, -0.25F, 0.0F, -0.5F, -0.25F, 0.0F, -0.4F, 0.0F, 0.0F, -0.55F, 0.0F, 0.0F, -0.55F, 0.0F, 0.0F, -0.4F, 0.0F, 0.0F);
        slideModel[27].setRotationPoint(1.2F, -6.1F, -0.5F);
        slideModel[28].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.5F, -0.25F, 0.0F, -0.45F, -0.25F, 0.0F, -0.45F, -0.25F, 0.0F, -0.5F, -0.25F, 0.0F, -0.4F, 0.0F, 0.0F, -0.55F, 0.0F, 0.0F, -0.55F, 0.0F, 0.0F, -0.4F, 0.0F, 0.0F);
        slideModel[28].setRotationPoint(1.0F, -6.1F, -0.5F);
        slideModel[29].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.5F, -0.25F, 0.0F, -0.45F, -0.25F, 0.0F, -0.45F, -0.25F, 0.0F, -0.5F, -0.25F, 0.0F, -0.4F, 0.0F, 0.0F, -0.55F, 0.0F, 0.0F, -0.55F, 0.0F, 0.0F, -0.4F, 0.0F, 0.0F);
        slideModel[29].setRotationPoint(0.8F, -6.1F, -0.5F);
        slideModel[30].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.5F, -0.25F, 0.0F, -0.45F, -0.25F, 0.0F, -0.45F, -0.25F, 0.0F, -0.5F, -0.25F, 0.0F, -0.4F, 0.0F, 0.0F, -0.55F, 0.0F, 0.0F, -0.55F, 0.0F, 0.0F, -0.4F, 0.0F, 0.0F);
        slideModel[30].setRotationPoint(0.6F, -6.1F, -0.5F);
        slideModel[31].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.5F, -0.25F, 0.0F, -0.45F, -0.25F, 0.0F, -0.45F, -0.25F, 0.0F, -0.5F, -0.25F, 0.0F, -0.4F, 0.0F, 0.0F, -0.55F, 0.0F, 0.0F, -0.55F, 0.0F, 0.0F, -0.4F, 0.0F, 0.0F);
        slideModel[31].setRotationPoint(0.4F, -6.1F, -0.5F);
        slideModel[32].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.5F, -0.25F, 0.0F, -0.45F, -0.25F, 0.0F, -0.45F, -0.25F, 0.0F, -0.5F, -0.25F, 0.0F, -0.4F, 0.0F, 0.0F, -0.55F, 0.0F, 0.0F, -0.55F, 0.0F, 0.0F, -0.4F, 0.0F, 0.0F);
        slideModel[32].setRotationPoint(0.2F, -6.1F, -0.5F);
        slideModel[33].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.45F, -0.5F, 0.0F, -0.4F, -0.5F, 0.0F, -0.4F, -0.5F, 0.0F, -0.45F, -0.5F, 0.0F, -0.5F, -0.45F, 0.0F, -0.45F, -0.45F, 0.0F, -0.45F, -0.45F, 0.0F, -0.5F, -0.45F, 0.0F);
        slideModel[33].setRotationPoint(1.2F, -6.4F, -0.5F);
        slideModel[34].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.4F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, -0.4F, -0.5F, 0.0F, -0.4F, -0.45F, 0.0F, -0.05F, -0.45F, 0.0F, -0.05F, -0.45F, 0.0F, -0.4F, -0.45F, 0.0F);
        slideModel[34].setRotationPoint(-0.4F, -6.4F, -0.5F);
        slideModel[35].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.4F, -0.5F, 0.0F, -0.45F, -0.5F, 0.0F, -0.45F, -0.5F, 0.0F, -0.4F, -0.5F, 0.0F, -0.45F, -0.45F, 0.0F, -0.45F, -0.45F, 0.0F, -0.45F, -0.45F, 0.0F, -0.45F, -0.45F, 0.0F);
        slideModel[35].setRotationPoint(1.45F, -6.4F, -0.5F);
        slideModel[36].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.45F, -0.5F, 0.0F, -0.4F, -0.5F, 0.0F, -0.4F, -0.5F, 0.0F, -0.45F, -0.5F, 0.0F, -0.5F, -0.45F, 0.0F, -0.45F, -0.45F, 0.0F, -0.45F, -0.45F, 0.0F, -0.5F, -0.45F, 0.0F);
        slideModel[36].setRotationPoint(1.0F, -6.4F, -0.5F);
        slideModel[37].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.45F, -0.5F, 0.0F, -0.4F, -0.5F, 0.0F, -0.4F, -0.5F, 0.0F, -0.45F, -0.5F, 0.0F, -0.5F, -0.45F, 0.0F, -0.45F, -0.45F, 0.0F, -0.45F, -0.45F, 0.0F, -0.5F, -0.45F, 0.0F);
        slideModel[37].setRotationPoint(0.8F, -6.4F, -0.5F);
        slideModel[38].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.45F, -0.5F, 0.0F, -0.4F, -0.5F, 0.0F, -0.4F, -0.5F, 0.0F, -0.45F, -0.5F, 0.0F, -0.5F, -0.45F, 0.0F, -0.45F, -0.45F, 0.0F, -0.45F, -0.45F, 0.0F, -0.5F, -0.45F, 0.0F);
        slideModel[38].setRotationPoint(0.6F, -6.4F, -0.5F);
        slideModel[39].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.45F, -0.5F, 0.0F, -0.4F, -0.5F, 0.0F, -0.4F, -0.5F, 0.0F, -0.45F, -0.5F, 0.0F, -0.5F, -0.45F, 0.0F, -0.45F, -0.45F, 0.0F, -0.45F, -0.45F, 0.0F, -0.5F, -0.45F, 0.0F);
        slideModel[39].setRotationPoint(0.4F, -6.4F, -0.5F);
        slideModel[40].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.45F, -0.5F, 0.0F, -0.4F, -0.5F, 0.0F, -0.4F, -0.5F, 0.0F, -0.45F, -0.5F, 0.0F, -0.5F, -0.45F, 0.0F, -0.45F, -0.45F, 0.0F, -0.45F, -0.45F, 0.0F, -0.5F, -0.45F, 0.0F);
        slideModel[40].setRotationPoint(0.2F, -6.4F, -0.5F);
        slideModel[41].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.4F, -0.4F, 0.0F, -0.6F, -0.5F, -0.15F, -0.6F, -0.5F, -0.15F, -0.4F, -0.4F, 0.0F, -0.1F, -0.4F, 0.0F, -0.75F, -0.4F, -0.15F, -0.75F, -0.4F, -0.15F, -0.1F, -0.4F, 0.0F);
        slideModel[41].setRotationPoint(5.8F, -5.7F, -0.5F);
        slideModel[42].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.25F, -0.4F, -0.45F, -0.2F, -0.5F, -0.45F, -0.2F, -0.5F, -0.45F, -0.25F, -0.4F, -0.45F, -0.2F, -0.55F, -0.45F, -0.15F, -0.45F, -0.45F, -0.15F, -0.45F, -0.45F, -0.2F, -0.55F, -0.45F);
        slideModel[42].setRotationPoint(6.5F, -6.9F, -0.5F);
        slideModel[43].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.3F, -0.4F, -0.35F, -0.15F, -0.5F, -0.35F, -0.15F, -0.5F, -0.4F, -0.3F, -0.4F, -0.4F, -0.2F, -0.5F, -0.35F, -0.1F, -0.4F, -0.35F, -0.1F, -0.4F, -0.4F, -0.2F, -0.5F, -0.4F);
        slideModel[43].setRotationPoint(0.0F, -6.9F, -0.3F);
        slideModel[44].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.2F, -0.45F, -0.35F, -0.1F, -0.55F, -0.35F, -0.1F, -0.55F, -0.4F, -0.2F, -0.45F, -0.4F, -0.15F, -0.35F, -0.35F, -0.1F, -0.35F, -0.35F, -0.1F, -0.35F, -0.4F, -0.15F, -0.35F, -0.4F);
        slideModel[44].setRotationPoint(0.0F, -6.85F, -0.3F);
        slideModel[45].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.3F, -0.4F, -0.4F, -0.15F, -0.5F, -0.4F, -0.15F, -0.5F, -0.35F, -0.3F, -0.4F, -0.35F, -0.2F, -0.5F, -0.4F, -0.1F, -0.4F, -0.4F, -0.1F, -0.4F, -0.35F, -0.2F, -0.5F, -0.35F);
        slideModel[45].setRotationPoint(0.0F, -6.9F, -0.7F);
        slideModel[46].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.2F, -0.45F, -0.4F, -0.1F, -0.55F, -0.4F, -0.1F, -0.55F, -0.35F, -0.2F, -0.45F, -0.35F, -0.15F, -0.35F, -0.4F, -0.1F, -0.35F, -0.4F, -0.1F, -0.35F, -0.35F, -0.15F, -0.35F, -0.35F);
        slideModel[46].setRotationPoint(0.0F, -6.85F, -0.7F);
        slideModel[47].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.4F, -0.55F, -0.2F, -0.4F, -0.55F, -0.2F, -0.4F, -0.55F, -0.2F, -0.4F, -0.55F, -0.2F, -0.35F, -0.3F, -0.15F, -0.35F, -0.3F, -0.15F, -0.35F, -0.3F, -0.15F, -0.35F, -0.3F, -0.15F);
        slideModel[47].setRotationPoint(0.3F, -6.85F, -0.5F);
        slideModel[48].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.2F, -0.45F, -0.45F, -0.3F, -0.55F, -0.45F, -0.3F, -0.55F, -0.45F, -0.2F, -0.45F, -0.45F, -0.15F, -0.35F, -0.45F, -0.3F, -0.3F, -0.45F, -0.3F, -0.3F, -0.45F, -0.15F, -0.35F, -0.45F);
        slideModel[48].setRotationPoint(0.0F, -6.85F, -0.5F);
        slideModel[49].addShapeBox(0.0F, 0.0F, 0.0F, 4, 1, 1, 0.0F, -0.2F, -0.4F, -0.4F, -0.1F, -0.4F, -0.4F, -0.1F, -0.4F, -0.45F, -0.2F, -0.4F, -0.45F, -0.2F, 0.0F, -0.4F, -0.1F, 0.0F, -0.4F, -0.1F, 0.0F, -0.45F, -0.2F, 0.0F, -0.45F);
        slideModel[49].setRotationPoint(3.5F, -6.3F, -0.1F);
        slideModel[50].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.75F, -0.45F, -0.4F, -0.2F, -0.45F, -0.4F, -0.2F, -0.45F, -0.4F, -0.75F, -0.45F, -0.4F, -0.65F, 0.0F, -0.4F, -0.3F, 0.0F, -0.4F, -0.3F, 0.0F, -0.4F, -0.65F, 0.0F, -0.4F);
        slideModel[50].setRotationPoint(5.7F, -6.3F, -0.1F);
        slideModel[51].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.75F, -0.45F, -0.4F, -0.2F, -0.45F, -0.4F, -0.2F, -0.45F, -0.4F, -0.75F, -0.45F, -0.4F, -0.65F, 0.0F, -0.4F, -0.3F, 0.0F, -0.4F, -0.3F, 0.0F, -0.4F, -0.65F, 0.0F, -0.4F);
        slideModel[51].setRotationPoint(5.9F, -6.3F, -0.1F);
        slideModel[52].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.75F, -0.45F, -0.4F, -0.2F, -0.45F, -0.4F, -0.2F, -0.45F, -0.4F, -0.75F, -0.45F, -0.4F, -0.65F, 0.0F, -0.4F, -0.3F, 0.0F, -0.4F, -0.3F, 0.0F, -0.4F, -0.65F, 0.0F, -0.4F);
        slideModel[52].setRotationPoint(6.1F, -6.3F, -0.1F);
        slideModel[53].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.45F, -0.45F, -0.4F, -0.2F, -0.45F, -0.4F, -0.2F, -0.45F, -0.4F, -0.45F, -0.45F, -0.4F, -0.35F, 0.0F, -0.4F, -0.2F, 0.0F, -0.4F, -0.2F, 0.0F, -0.4F, -0.35F, 0.0F, -0.4F);
        slideModel[53].setRotationPoint(6.6F, -6.3F, -0.1F);
        slideModel[54].addShapeBox(0.0F, 0.0F, 0.0F, 3, 1, 1, 0.0F, -0.2F, -0.95F, -0.4F, -0.15F, -0.95F, -0.4F, -0.15F, -0.95F, -0.4F, -0.2F, -0.95F, -0.4F, -0.2F, 0.0F, -0.4F, -0.2F, 0.0F, -0.4F, -0.2F, 0.0F, -0.4F, -0.2F, 0.0F, -0.4F);
        slideModel[54].setRotationPoint(3.5F, -6.85F, -0.1F);
        slideModel[55].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.4F, -0.95F, -0.4F, -0.45F, -0.95F, -0.4F, -0.45F, -0.95F, -0.4F, -0.4F, -0.95F, -0.4F, -0.45F, 0.0F, -0.4F, -0.5F, 0.0F, -0.4F, -0.5F, 0.0F, -0.4F, -0.45F, 0.0F, -0.4F);
        slideModel[55].setRotationPoint(6.0F, -6.85F, -0.1F);
        slideModel[56].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.4F, -0.95F, -0.4F, -0.45F, -0.95F, -0.4F, -0.45F, -0.95F, -0.4F, -0.4F, -0.95F, -0.4F, -0.45F, 0.0F, -0.4F, -0.5F, 0.0F, -0.4F, -0.5F, 0.0F, -0.4F, -0.45F, 0.0F, -0.4F);
        slideModel[56].setRotationPoint(6.2F, -6.85F, -0.1F);
        slideModel[57].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.4F, -0.95F, -0.4F, -0.45F, -0.95F, -0.4F, -0.45F, -0.95F, -0.4F, -0.4F, -0.95F, -0.4F, -0.45F, 0.0F, -0.4F, -0.5F, 0.0F, -0.4F, -0.5F, 0.0F, -0.4F, -0.45F, 0.0F, -0.4F);
        slideModel[57].setRotationPoint(6.4F, -6.85F, -0.1F);
        slideModel[58].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.4F, -0.95F, -0.4F, -0.2F, -0.95F, -0.4F, -0.2F, -0.95F, -0.4F, -0.4F, -0.95F, -0.4F, -0.45F, 0.0F, -0.4F, -0.2F, 0.0F, -0.4F, -0.2F, 0.0F, -0.4F, -0.45F, 0.0F, -0.4F);
        slideModel[58].setRotationPoint(6.6F, -6.85F, -0.1F);
        slideModel[59].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.45F, -0.45F, -0.4F, -0.2F, -0.45F, -0.4F, -0.2F, -0.45F, -0.4F, -0.45F, -0.45F, -0.4F, -0.35F, 0.0F, -0.4F, -0.2F, 0.0F, -0.4F, -0.2F, 0.0F, -0.4F, -0.35F, 0.0F, -0.4F);
        slideModel[59].setRotationPoint(6.6F, -6.3F, -0.9F);
        slideModel[60].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.75F, -0.45F, -0.4F, -0.2F, -0.45F, -0.4F, -0.2F, -0.45F, -0.4F, -0.75F, -0.45F, -0.4F, -0.65F, 0.0F, -0.4F, -0.3F, 0.0F, -0.4F, -0.3F, 0.0F, -0.4F, -0.65F, 0.0F, -0.4F);
        slideModel[60].setRotationPoint(6.1F, -6.3F, -0.9F);
        slideModel[61].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.4F, -0.95F, -0.4F, -0.45F, -0.95F, -0.4F, -0.45F, -0.95F, -0.4F, -0.4F, -0.95F, -0.4F, -0.45F, 0.0F, -0.4F, -0.5F, 0.0F, -0.4F, -0.5F, 0.0F, -0.4F, -0.45F, 0.0F, -0.4F);
        slideModel[61].setRotationPoint(6.4F, -6.85F, -0.9F);
        slideModel[62].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.4F, -0.95F, -0.4F, -0.45F, -0.95F, -0.4F, -0.45F, -0.95F, -0.4F, -0.4F, -0.95F, -0.4F, -0.45F, 0.0F, -0.4F, -0.5F, 0.0F, -0.4F, -0.5F, 0.0F, -0.4F, -0.45F, 0.0F, -0.4F);
        slideModel[62].setRotationPoint(6.2F, -6.85F, -0.9F);
        slideModel[63].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.4F, -0.95F, -0.4F, -0.2F, -0.95F, -0.4F, -0.2F, -0.95F, -0.4F, -0.4F, -0.95F, -0.4F, -0.45F, 0.0F, -0.4F, -0.2F, 0.0F, -0.4F, -0.2F, 0.0F, -0.4F, -0.45F, 0.0F, -0.4F);
        slideModel[63].setRotationPoint(6.6F, -6.85F, -0.9F);
        slideModel[64].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.75F, -0.45F, -0.4F, -0.2F, -0.45F, -0.4F, -0.2F, -0.45F, -0.4F, -0.75F, -0.45F, -0.4F, -0.65F, 0.0F, -0.4F, -0.3F, 0.0F, -0.4F, -0.3F, 0.0F, -0.4F, -0.65F, 0.0F, -0.4F);
        slideModel[64].setRotationPoint(5.9F, -6.3F, -0.9F);
        slideModel[65].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.4F, -0.95F, -0.4F, -0.45F, -0.95F, -0.4F, -0.45F, -0.95F, -0.4F, -0.4F, -0.95F, -0.4F, -0.45F, 0.0F, -0.4F, -0.5F, 0.0F, -0.4F, -0.5F, 0.0F, -0.4F, -0.45F, 0.0F, -0.4F);
        slideModel[65].setRotationPoint(6.0F, -6.85F, -0.9F);
        slideModel[66].addShapeBox(0.0F, 0.0F, 0.0F, 3, 1, 1, 0.0F, -0.2F, -0.95F, -0.4F, -0.15F, -0.95F, -0.4F, -0.15F, -0.95F, -0.4F, -0.2F, -0.95F, -0.4F, -0.2F, 0.0F, -0.4F, -0.2F, 0.0F, -0.4F, -0.2F, 0.0F, -0.4F, -0.2F, 0.0F, -0.4F);
        slideModel[66].setRotationPoint(3.5F, -6.85F, -0.9F);
        slideModel[67].addShapeBox(0.0F, 0.0F, 0.0F, 3, 1, 1, 0.0F, -0.2F, -0.45F, -0.4F, -0.2F, -0.45F, -0.4F, -0.2F, -0.45F, -0.4F, -0.2F, -0.45F, -0.4F, -0.2F, 0.0F, -0.4F, -0.3F, 0.0F, -0.4F, -0.3F, 0.0F, -0.4F, -0.2F, 0.0F, -0.4F);
        slideModel[67].setRotationPoint(3.5F, -6.3F, -0.9F);
        slideModel[68].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.75F, -0.45F, -0.4F, -0.2F, -0.45F, -0.4F, -0.2F, -0.45F, -0.4F, -0.75F, -0.45F, -0.4F, -0.65F, 0.0F, -0.4F, -0.3F, 0.0F, -0.4F, -0.3F, 0.0F, -0.4F, -0.65F, 0.0F, -0.4F);
        slideModel[68].setRotationPoint(5.7F, -6.3F, -0.9F);
        slideModel[69].addShapeBox(0.0F, 0.0F, 0.0F, 4, 1, 1, 0.0F, -0.2F, -0.4F, -0.45F, -0.1F, -0.4F, -0.45F, -0.1F, -0.4F, -0.4F, -0.2F, -0.4F, -0.4F, -0.2F, 0.0F, -0.45F, -0.1F, 0.0F, -0.45F, -0.1F, 0.0F, -0.4F, -0.2F, 0.0F, -0.4F);
        slideModel[69].setRotationPoint(3.5F, -6.3F, -0.9F);
        slideModel[70].addShapeBox(0.0F, 1.0F, 0.0F, 1, 1, 1, 0.0F, 0.1F, -0.55F, -0.35F, 0.1F, -0.55F, -0.35F, 0.1F, -0.45F, -0.6F, 0.1F, -0.45F, -0.6F, 0.1F, -0.35F, -0.45F, 0.1F, -0.35F, -0.45F, 0.1F, -0.4F, -0.4F, 0.1F, -0.4F, -0.4F);
        slideModel[70].setRotationPoint(2.6F, -7.7F, -0.2F);
        slideModel[71].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.47F, -0.475F, -0.475F, -0.45F, -0.475F, -0.475F, -0.45F, -0.475F, -0.475F, -0.47F, -0.475F, -0.475F, -0.42F, -0.475F, -0.475F, -0.45F, -0.475F, -0.475F, -0.45F, -0.475F, -0.475F, -0.42F, -0.475F, -0.475F);
        slideModel[71].setRotationPoint(-0.2F, -6.95F, -0.4F);
        slideModel[72].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.47F, -0.475F, -0.475F, -0.45F, -0.475F, -0.475F, -0.45F, -0.475F, -0.475F, -0.47F, -0.475F, -0.475F, -0.42F, -0.475F, -0.475F, -0.45F, -0.475F, -0.475F, -0.45F, -0.475F, -0.475F, -0.42F, -0.475F, -0.475F);
        slideModel[72].setRotationPoint(-0.2F, -6.95F, -0.6F);
        slideModel[73].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.51F, -0.475F, -0.475F, -0.45F, -0.475F, -0.475F, -0.45F, -0.475F, -0.475F, -0.51F, -0.475F, -0.475F, -0.48F, -0.475F, -0.475F, -0.45F, -0.475F, -0.475F, -0.45F, -0.475F, -0.475F, -0.48F, -0.475F, -0.475F);
        slideModel[73].setRotationPoint(6.2F, -6.95F, -0.5F);
        slideModel[74].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.4F, -0.4F, -0.4F, -0.5F, -0.5F, -0.4F, -0.5F, -0.5F, -0.4F, -0.4F, -0.4F, -0.4F, -0.4F, 0.0F, -0.4F, -0.5F, 0.0F, -0.4F, -0.5F, 0.0F, -0.4F, -0.4F, 0.0F, -0.4F);
        slideModel[74].setRotationPoint(2.1F, -6.3F, -0.9F);
        slideModel[75].addShapeBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F, -0.5F, -0.5F, -0.4F, -0.4F, -0.4F, -0.4F, -0.4F, -0.4F, -0.4F, -0.5F, -0.5F, -0.4F, -0.5F, 0.0F, -0.4F, -0.4F, 0.0F, -0.4F, -0.4F, 0.0F, -0.4F, -0.5F, 0.0F, -0.4F);
        slideModel[75].setRotationPoint(3.1F, -6.3F, -0.9F);
        barrelAttachPoint = new Vector3f(30.4F / 64F, 23F / 64F, 0F / 16F);

        scopeAttachPoint = new Vector3f(6.5F / 64F, 25.1F / 64F, 0F / 16F);

        gripAttachPoint = new Vector3f(19 / 64F, 18.8F / 64F, 0F / 16F);
        gunSlideDistance = 0.15F;
        animationType = EnumAnimationType.PISTOL_CLIP;
        translateAll(0.0F, 0.0F, 0.0F);
        hasArms = true;
        leftArmPos = new Vector3f(-0.2F, -0.65F, -0.16F);
        leftArmRot = new Vector3f(80.0F, 35.0F, 0.0F);
        leftArmReloadPos = new Vector3f(-0.27F, -0.57F, -0.15F);
        leftArmReloadRot = new Vector3f(70.0F, 40.0F, 0.0F);
        leftArmScale = new Vector3f(0.75D, 1.0D, 0.75D);
        rightArmPos = new Vector3f(0.13F, -0.53F, 0.0F);
        rightArmRot = new Vector3f(0.0F, 0.0F, -90.0F);
        rightArmReloadPos = new Vector3f(0.13F, -0.53F, 0.0F);
        rightArmReloadRot = new Vector3f(0.0F, 0.0F, -90.0F);
        rightArmScale = new Vector3f(0.75D, 1.0D, 0.75D);
        rightHandAmmo = false;
        leftHandAmmo = true;
        slideLockOnEmpty = true;
        flashScale = 0.3F;
        muzzleFlashPoint = new Vector3f(1.6F, 1.2F, 0.0F);
        casingAttachPoint = new Vector3f(0.3F, 1.2F, 0.0F);
        casingAnimDistance = new Vector3f(0.0F, 2.0F, 2.75F);
        casingAnimSpread = new Vector3f(0.0F, 0.0F, 3.0F);
        casingAnimTime = 4;
        casingRotateVector = new Vector3f(0.1F, 0.0F, 0.1F);
        caseScale = 0.3F;
        casingDelay = 2;
        crouchZoom = -0.1F;
        flipAll();
        fancyStance = true;
        stanceTranslate = new Vector3f(0.4D, -0.1D, 0.2D);
        stanceRotate = new Vector3f(0.0F, 0.0F, 45.0F);
        thirdPersonOffset = new Vector3f(-0.1F, -0.16F, 0.0F);
    }
}
